Have you seen this or am I just really, really unlucky?
Posted: Wed Apr 13, 2016 3:30 pm
Observations (played on Hard with FOW)
1. Main armament breaks way to often/easily on vehicles? I have had this happen to half my tanks (and 1 never recovered after turn 1). I have seen it in a number of scenarios (playing both sides).
2. OOC on first turn - shouldn't the force be ready to go? Perhaps it could be an option for some scenarios (to reflect surprise).
3. OOC while engaged in combat (I know the adjacent hex issue is getting fixed in update) - A number of times, I have had vehicles and squads 2 hexes out and firing on approaching force suddenly go out of command (sometimes for multiple actions/turns). I find it unlikely that a whole squad firing on enemy in the open moving toward them would suddenly stop firing. Perhaps there should be a modifier to reflect if squad was engaged and has enemy forces in effective range nearby.
4. AI not taking shots when it should.
Curious to see if you guys are seeing this too.
Thanks -
1. Main armament breaks way to often/easily on vehicles? I have had this happen to half my tanks (and 1 never recovered after turn 1). I have seen it in a number of scenarios (playing both sides).
2. OOC on first turn - shouldn't the force be ready to go? Perhaps it could be an option for some scenarios (to reflect surprise).
3. OOC while engaged in combat (I know the adjacent hex issue is getting fixed in update) - A number of times, I have had vehicles and squads 2 hexes out and firing on approaching force suddenly go out of command (sometimes for multiple actions/turns). I find it unlikely that a whole squad firing on enemy in the open moving toward them would suddenly stop firing. Perhaps there should be a modifier to reflect if squad was engaged and has enemy forces in effective range nearby.
4. AI not taking shots when it should.
Curious to see if you guys are seeing this too.
Thanks -