Hell bent on Lebensraum IV
Posted: Thu Apr 21, 2016 2:05 am
After a two year hiatus from WITE I am returning to the fold. In this game I will be playing German against David (sillyflower) as Soviet. The game will commence soon after 1.08.09 becomes available. David is most welcome to comment for now. But as soon as hostilities begin he will not have permission to visit here. Enthusiasm is high on my part for this game but so is the rust factor me. Hopefully I won’t make any fatal mistakes before I get back up to speed.
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Game Settings
Sudden Death 41CG scenario
Server game
Locked HQ Support
Full FOW
Non Random Weather
Standard Blizzard
No +1 to Soviet Combat Odds
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House Rules
No Para drops at all
No bombing of HQ's unless stacked with a ground unit
No Night Bombing of Airfields
No naval invasions before November 1941, none outside the 1939 Soviet borders before January 1943 In addition if Sevastopol is either isolated, or in German hands, none west of the Crimea, which reflects the scope for air/naval interdiction not really reflected in the game. (This is Pelton’s rule)
Additional Sudden Death rules for 1941. Used to help prevent unrealistic Soviet retreat strategies in summer 1941 and to prevent unrealistic German retreats prior to and during the early blizzard period.
German SD victory check is made at the beginning of the German 4th December 1941 turn. If the German VP total is equal to or greater than 243 VP they win an Auto Victory.
Soviet SD victory check is made at the Beginning of the Soviet 1st January 1942 turn. If the German VP total is equal to or less than 205 VP then the Soviets win an Auto Victory.
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Here are the Conditions of the Sudden Death scenario (Lost Battles) in case you don’t have them.
Turns: 211
This campaign is a variant of the 1941-45 Campaign - Alt VC260 campaign, with the only change being additional sudden death victory conditions. The victory conditions are the same as that in the Alt VC260 campaign with the addition of three sudden death victory condition checks made during the campaign. The checks are made at the beginning of the first turn of April 1942, April 1943 and April 1944. If during one of these checks, a player is determined to have met their Sudden Death victory conditions, the game will immediately end and declare a Decisive Victory for the winner.
April 1942
German Victory if victory points are >=242 Soviet Victory if victory points are <=191
April 1943
German Victory if victory points are >=255 Soviet Victory if victory points are <=188
April 1944
German Victory if victory points are >=210 Soviet Victory if victory points are <=150
The Alt VC260 campaign victory conditions used in this campaign as well are:
• The Axis Decisive Victory level (Automatic Victory) is 260 instead of 290.
• The Soviet Major Victory timeframe ends on 31 March 1945 (instead of 31 May 1945) and the Soviet Minor Victory timeframe between 1 April 1945 and 30 June 1945.
• A draw occurs if Germany does not surrender by 1 July 1945 and the Axis has less than
142 victory points.
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Game Settings
Sudden Death 41CG scenario
Server game
Locked HQ Support
Full FOW
Non Random Weather
Standard Blizzard
No +1 to Soviet Combat Odds
------------------------------------------------------------------------------------------------------------------
House Rules
No Para drops at all
No bombing of HQ's unless stacked with a ground unit
No Night Bombing of Airfields
No naval invasions before November 1941, none outside the 1939 Soviet borders before January 1943 In addition if Sevastopol is either isolated, or in German hands, none west of the Crimea, which reflects the scope for air/naval interdiction not really reflected in the game. (This is Pelton’s rule)
Additional Sudden Death rules for 1941. Used to help prevent unrealistic Soviet retreat strategies in summer 1941 and to prevent unrealistic German retreats prior to and during the early blizzard period.
German SD victory check is made at the beginning of the German 4th December 1941 turn. If the German VP total is equal to or greater than 243 VP they win an Auto Victory.
Soviet SD victory check is made at the Beginning of the Soviet 1st January 1942 turn. If the German VP total is equal to or less than 205 VP then the Soviets win an Auto Victory.
----------------------------------------------------------------------------
Here are the Conditions of the Sudden Death scenario (Lost Battles) in case you don’t have them.
Turns: 211
This campaign is a variant of the 1941-45 Campaign - Alt VC260 campaign, with the only change being additional sudden death victory conditions. The victory conditions are the same as that in the Alt VC260 campaign with the addition of three sudden death victory condition checks made during the campaign. The checks are made at the beginning of the first turn of April 1942, April 1943 and April 1944. If during one of these checks, a player is determined to have met their Sudden Death victory conditions, the game will immediately end and declare a Decisive Victory for the winner.
April 1942
German Victory if victory points are >=242 Soviet Victory if victory points are <=191
April 1943
German Victory if victory points are >=255 Soviet Victory if victory points are <=188
April 1944
German Victory if victory points are >=210 Soviet Victory if victory points are <=150
The Alt VC260 campaign victory conditions used in this campaign as well are:
• The Axis Decisive Victory level (Automatic Victory) is 260 instead of 290.
• The Soviet Major Victory timeframe ends on 31 March 1945 (instead of 31 May 1945) and the Soviet Minor Victory timeframe between 1 April 1945 and 30 June 1945.
• A draw occurs if Germany does not surrender by 1 July 1945 and the Axis has less than
142 victory points.
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