Modding Resources
Posted: Thu Apr 21, 2016 8:09 am
Best to move this into it's own thread since it's diverging a bit from colony-manufactured resources.
History of my efforts with this are in the last few posts of "Colony Created resources" thread.
I've had a lot of success in general. I've managed to get all my desired resources (both raw and colony manufactured) into the game, including their resource icons (which looks sweeeeet all lined up in a list in-game)... but for whatever reason I simply cannot get this resource to change from luxury to strategic... why on earth not?!
This resource launches fine:
It is an edit from the default game's:
I have successfully altered the pop quota "ColonyManufacturingLevel" to 100 (representing 100,000,000) as you can see, however that's where I hit my next brick wall.
If I alter the TYPE from 2 (Super Luxury) to 0 (Strategic) it crashes the game.
If I alter the SuperLuxuryBonusAmount from 0 to... anything at all really... it crashes.
If I alter both of them to be identical to the line above it (hosing), it crashes:
I just don't understand it. Any pointers please? I swear I've launched this game like 200 times today testing one change after another, and now I'm just chasing my own tail it seems...
On the plus side, I've made great headway in getting all my resources into the game. Once I get them to be the exact format I want I'll move on to including them in the galactopedia and then move on to components.
History of my efforts with this are in the last few posts of "Colony Created resources" thread.
I've had a lot of success in general. I've managed to get all my desired resources (both raw and colony manufactured) into the game, including their resource icons (which looks sweeeeet all lined up in a list in-game)... but for whatever reason I simply cannot get this resource to change from luxury to strategic... why on earth not?!
This resource launches fine:
Code: Select all
31, Natural Materials, 31, 5.0, 2, 0, N, N, 0.5, 100, 0, 4, 0.231, 0.2, 0.6, It is an edit from the default game's:
Code: Select all
31, Terallion Down, 31, 5.0, 2, 0, N, N, 0, 0, 0, 4, 0.231, 0.2, 0.6, I have successfully altered the pop quota "ColonyManufacturingLevel" to 100 (representing 100,000,000) as you can see, however that's where I hit my next brick wall.
If I alter the TYPE from 2 (Super Luxury) to 0 (Strategic) it crashes the game.
If I alter the SuperLuxuryBonusAmount from 0 to... anything at all really... it crashes.
If I alter both of them to be identical to the line above it (hosing), it crashes:
Code: Select all
30, Hosing, 30, 20.0, 0, 10, N, N, 0.2, 100, 0, 0, 0.095, 0.2, 1.0,
31, Natural Materials, 31, 5.0, 2, 0, N, N, 0.5, 100, 0, 4, 0.231, 0.2, 0.6,I just don't understand it. Any pointers please? I swear I've launched this game like 200 times today testing one change after another, and now I'm just chasing my own tail it seems...
On the plus side, I've made great headway in getting all my resources into the game. Once I get them to be the exact format I want I'll move on to including them in the galactopedia and then move on to components.
