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Bombur and ERM

Posted: Thu Apr 21, 2016 2:44 pm
by danlongman
When I try to import the Bombur SFT's etc, into an ERM game it locks the game up or later
breaks it in some other way. Also some graphics files always seem to be missing and I though I had them all
Thanks

RE: Bombur and ERM

Posted: Thu Apr 21, 2016 7:10 pm
by ernieschwitz
Not being an expert on ERM or Bomburs mod, I'd say that one of the things that might break it, is if the resources are in different slots. For instance, if the fuel slot is one regimeslot/var in one mod and another in the other...

RE: Bombur and ERM

Posted: Thu Apr 21, 2016 11:47 pm
by Bombur
movement type is likely to be another one.

RE: Bombur and ERM

Posted: Sun May 01, 2016 4:53 pm
by danlongman
So I can just move these values? Whatever I try just keeps breaking the game.
I really enjoy having that variety of unit types and always play with ERM.
These two mods add real flavour to the game giving terrain a truer meaning
and adding character to bland combat units.

RE: Bombur and ERM

Posted: Tue May 03, 2016 8:55 pm
by Bombur
Send me your file, I can look at it....don´t be very hopeful, in my experience it´s very hard to mix these heavily modified files.

RE: Bombur and ERM

Posted: Mon May 30, 2016 7:49 pm
by danlongman
Does everything have to match? The same order of things in each master?

RE: Bombur and ERM

Posted: Mon Jun 06, 2016 1:58 pm
by Bombur
Probably.....