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War In Russia v3.3 is now out.

Posted: Fri Jan 31, 2003 5:53 am
by Ross Moorhouse
v3.3 is now on our downloads page for you all.

Here are the changes :
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Aircraft and tank costs can now be set to more than 9 with the editor (and the game will work
with such values)

Corps whose average readiness is less than 5% can no longer move. If average readiness is
less than 20%, the corps can move only one hex. This simulates the gradual immobilization of
unsupplied units (as at stalingrad). To extricate such corps, players should use air supply.

Fixed a bug which prevented divisions from suffering readiness loss when bombarded

Fixed a bug which let players create HQs in enemy territory

Fix: Tons dropped in airfield attack now match the final combat report

Players can now change the type of tanks/TD much more freely in an armor unit (the
light/heavy armor distinction is no longer a restriction). The AI will also replace tanks with new types more realistically.

Units can no longer be rail-transfered to/from a corps located on a damaged rail hex

Axis players can no longer change factory production in Florence

Fixed a bug which caused corps to attack the same hex several times

Fixed a bug which caused tank losses to be null

Finland (and all its men) now surrenders when Helsinki falls

The gain of HQ points by good leaders who make their leadership checks has been increased

The AT value of infantry has been toned down a little

The lethality of air strikes against tanks has been toned down.

A new menu item is available in the UTIL menu: "EQPT CONTROL". This lets players set
computer/human control of the upgrade of equipment in (ground & air) units independently of factory control
(FAC CONTROL).

The effects of blizzard on the axis in the first winter has been changed to make the shattering
of axis units less automatic.


We would like to give Arnaud Bouis and his Team our thanks for their continued commitment to this game and for the hard work they have put into this game. :D

download WIR 3.3?

Posted: Fri Jan 31, 2003 1:10 pm
by Rado
Does anyone download new WIR 3.3 from downloads page?
I have tryed it for whole day...and it won´t go!!! I am right???

Posted: Fri Jan 31, 2003 6:05 pm
by crusher
i did i guess i was lucky

Posted: Fri Jan 31, 2003 7:13 pm
by Denniss

Posted: Sat Feb 01, 2003 2:22 am
by Itsjustme0771
I'd like an opponent for this version. I'll play either side. email me at cbranham@awpk.com

Posted: Sat Feb 01, 2003 2:29 pm
by Rasputitsa
:) Thanks very much to everyone who has worked so hard on this project, this is still the best East Front game

Posted: Sun Feb 02, 2003 5:02 am
by RRChef
Does anyone know if the Possum V5.0 scenario does work correctly with the new WIR version (3.3)?

Thx in advance

RRChef

Posted: Sun Feb 02, 2003 5:53 am
by RickyB
I haven't tried it, but it should. The changes all work with the existing versions of scenarios, so it should run fine. He can just make even more excellent changes to it now, like higher equipment costs for some items if he wants to do that.

Posted: Sun Feb 02, 2003 5:49 pm
by davewolf
Can't download it either. :(

If someone would be so kind to mail me the archive, I'd mirror it on my homepage, since it isn't yet available on Arnaud's own website.

Thanks in advance.

:D

Posted: Sun Feb 02, 2003 6:34 pm
by davewolf
Got it.

What a fast response!

Thanks a lot to Magnus. You won the first prize. A trip to Stalingrad...

:D

request

Posted: Mon Feb 03, 2003 1:49 pm
by Rado
Email me somebody new wir 3.3, please. I cann´t do that from Matrixgame site. email: radovan.prikryl@sme.cz

Thanks for help.

Posted: Mon Feb 03, 2003 11:01 pm
by davewolf
Anyone who has problems getting WIR v3.3 too, can get it from my homepage.

Please change your bookmarks (if you have that certain one). My URL has changed...