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How many copies of UV have been sold?
Posted: Sat Feb 01, 2003 3:21 am
by Bax
Just wondering how big our little wargaming community actually is.

Posted: Sat Feb 01, 2003 3:46 am
by Raverdave
I think that this is a secret, but I would make a guess at 10,000.
Posted: Sat Feb 01, 2003 5:36 am
by Snigbert
I'd be surprised if it were 10,000.
My guess is 3,000-5,000
More than expected!
Posted: Sat Feb 01, 2003 7:22 am
by mbatch729
Given the fact that Matrix ran out of stock and had several additional production runs, more than they expected. That said, the exact sales figures have been a closely guarded Matrix secret. The code-breakers haven't been able to provide that info yet...
Posted: Sat Feb 01, 2003 8:04 am
by CBase
Perhaps the most important question is "Have enough copies of Uncommon Valor been sold to have made this a worthwhile effort on the part of Matrix?".
Posted: Sat Feb 01, 2003 8:10 am
by XPav
Sales figures are always secret.
They also can be spun in various ways.
For mail-order shops, sure, its easy, but the moment you send out stock to put on store shelves, things become complicated.
Posted: Sat Feb 01, 2003 8:49 am
by Oleg Mastruko
My bet would be 15-20.000.
But it's not over yet.
I'd say, considering they went into new sales channels recently, around 30-35.000 copies could be sold by the end of this year.
I hope I am not overly optimistic
O.
Posted: Sat Feb 01, 2003 8:52 am
by bradfordkay
The big question is: has UV sold well enough to justify the production of the Med Theatre version?
Yeah, I know... I'm greedy
Posted: Sat Feb 01, 2003 9:20 am
by pasternakski
Originally posted by bradfordkay
The big question is: has UV sold well enough to justify the production of the Med Theatre version?
Yeah, I know... I'm greedy
Don't feel like the Lone Ranger...
Posted: Sat Feb 01, 2003 10:20 am
by jrcar
Look at the downloads page to get an idea of active purchases:
Patch 1.10 is 6000 downloads
1.11 is 4000
1.2 3000
1.3 3500
1.4 2800
2.0 9000
2.1 5600
2.11 3900
2.2 3500
So at least 9000, with an active download community of about 4000. Maybe double it at most for purchases who have bought it from shops and don't update it.
so 10000-18000 is a good range, say 15000.
cheers
Rob
Posted: Sat Feb 01, 2003 3:30 pm
by derwho
Look at the downloads page to get an idea of active purchases:
Updates performed with True Update wouldn't show there would they?
Posted: Sat Feb 01, 2003 3:32 pm
by jrcar
Good question, I assume so.
True updates
Posted: Sun Feb 02, 2003 2:16 am
by mbatch729
No, the True Update numbers don't show up in the download counts. Somebody from Matrix put that info out last fall.
Posted: Sun Feb 02, 2003 3:03 am
by jrcar
In that case Matrix must be very happy with the sales with somewhere between 20000-30000. 10000 within a year is a minimum, but then they have to cut the profit with 2x3 as well.
This is good, it means they will survive and hopefully prosper!
Cheers
Rob
Posted: Sun Feb 02, 2003 6:16 am
by TIMJOT
A few weeks ago my local compusa had 6 copies of "UV". Today they have none. Still plenty of "Hearts of Iron" though if that means anything
Posted: Sun Feb 02, 2003 3:07 pm
by derwho
All credit to Paradox for a few quite good games but Hearts Of Iron sucks.