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Japanese challenge

Posted: Sun May 15, 2016 7:30 pm
by Extraneous
This is not really a scenario it is just a challenge to see how you would respond to the Chinese setup as the Japanese.

Included is:
A Commonwealth convoy setup (assuming Japan will DoW Venezuela which can be changed if you don't want to allow the DoW),
A French setup to move troops to West Africa, and
A United Soviet Socialist Republic setup to claim Eastern Poland, Bessarabia, and invasion of Persia.


Prelude to Global War

It is Sep/Oct 1939 and the Allied strategy of appeasement has failed and has not satisfied German "Liebestraum", "Irredentismo Italiano", or Japanese ambitions in the far east.


The Allies
China is fighting for its existence in the Second Sino-Japanese War. Is attempting to stem the tide of Japanese aggression.

The Commonwealth with its far flung empire and massive fleet needs time to maintain its commercial shipping lanes and marshal its ground and air forces.

France plans to send forces to its African colonies to bolster its forces there against Italian influences.

The United States trying to slow the rapid decline of the world into the chaos of war. By using its economic and political influence to maintain some kind of order in the world.

The United Soviet Socialist Republic is eyeing ways to increase its borders and its production. Feeling another war with Germany is inevitable.
The USSR plans to:
1) Claim Eastern Poland per a secret agreement with Germany (Second Allied impulse).
2) Claim Bessarabia from Romania using this show of force to reduce the USSR's required contribution to the German/ Soviet trade agreement.
3) Invade Persia and has placed an army on the border.


The Axis
German Chancellor Hitler plans to:
1) Conquer Poland and restore the boundaries of Germany prior to the end of World War I.
2) Honor the neutrality of the Netherlands and Norway at this time.
3) Make the Baltic Sea a German lake with the conquest of Denmark (Second Axis impulse).
4) Invade Belgium and advance through the Ardennes forest to bypass the French Maginot line (Second Axis impulse).
5) Crush France at the earliest possible time.

Italy is embarked upon "Irredentismo Italiano" looking to restore modern Italy to the glory of the Roman empire.
Italy plans to declare war on France and capture French colonies in French North Africa (Second Axis impulse).


As Japan you are engaged in the Second Sino-Japanese War.
Japan will use its political influence to align Siam and force Venezuela to stop the shipment of oil to the Commonwealth.

Your assignment is to promote Japans economic plan for a "Greater East Asia Co-Prosperity Sphere" in China.

Any Japanese losses you incur and the weather (due to your limited number of HQ's) will severely hamper your operations.



Image

RE: Japanese challenge

Posted: Sun May 15, 2016 7:35 pm
by Extraneous
Here is the zipped game file.

RE: Japanese challenge

Posted: Sun May 15, 2016 7:36 pm
by Extraneous
Map view

Image

RE: Japanese challenge

Posted: Sun May 15, 2016 9:46 pm
by Jagdtiger14
Mao is sitting there by himself?

RE: Japanese challenge

Posted: Mon May 16, 2016 1:16 am
by Shannon V. OKeets
The Warlords can be placed as far as 6 hexes from their home city.

RE: Japanese challenge

Posted: Mon May 16, 2016 5:49 am
by paulderynck
ORIGINAL: Jagdtiger14

Mao is sitting there by himself?
Yeah he and the 7-3 corps can be put OoS right off the bat. I'd set-up to do that and take a combined and ground strike Mao and the 3-3 both with two planes each. A bit of good luck and it's bye-bye to pretty much the entire ChiCom army.

RE: Japanese challenge

Posted: Mon May 16, 2016 11:03 am
by Centuur
+1

RE: Japanese challenge

Posted: Mon May 16, 2016 11:58 am
by Extraneous
ORIGINAL: Shannon V. OKeets

The Warlords can be placed as far as 6 hexes from their home city.

Yes and since it is the middle of Japanese setup they can be moved.

Oh and the map displayed is not exactly correct (German forts disappeared and I had to reload).



[:D] Please post your Japanese setups [:D]


RE: Japanese challenge

Posted: Mon May 16, 2016 1:13 pm
by Orm
ORIGINAL: Extraneous

Map view

Image
This is not the Chinese setup that is used in the previously attached game file.

That makes me wonder if it is the right save that you uploaded?

RE: Japanese challenge

Posted: Mon May 16, 2016 2:50 pm
by Shannon V. OKeets
ORIGINAL: Extraneous

ORIGINAL: Shannon V. OKeets

The Warlords can be placed as far as 6 hexes from their home city.

Yes and since it is the middle of Japanese setup they can be moved.

Oh and the map displayed is not exactly correct (German forts disappeared and I had to reload).



[:D] Please post your Japanese setups [:D]

I was referring to the Chinese controlled Warlords. Placing them in their home cities isn't best. They can be farther forward and help hold the front line. For instance, starting the LanChow militia 6 hexes farther east will let it help defend in the north.

EDIT: typos.[:@]

RE: Japanese challenge

Posted: Tue May 17, 2016 11:44 am
by Extraneous
ORIGINAL: Shannon V. OKeets

I was referring to the Chinese controlled Warlords. Placing them in their home cities isn't best. They can be farther forward and help hold the front line. For instance, starting the LanChow militia 6 hexes farther east will let it help defend in the north.

EDIT: typos.[:@]

But if you choose to download the saved game you play Japan vs. a Chinese setup I have provided.

ORIGINAL: Orm

This is not the Chinese setup that is used in the previously attached game file.

That makes me wonder if it is the right save that you uploaded?

I have 3 saved game files:

1) To continue past initial set up.
2) To save to test aspects of the game.
3) This set up.

Since I have already used #1 to check the German set up,
haven't used #2 in awhile, and
have reloaded from #3 to check it out and have delayed submitting this for over a month.

Why don't you download the saved game and check it for me.


RE: Japanese challenge

Posted: Tue May 17, 2016 1:06 pm
by Orm
Why don't you download the saved game and check it for me.
I did download and check it.

Edit: The Chinese set up in the save differ from the one shown in your picture.

RE: Japanese challenge

Posted: Tue May 17, 2016 1:10 pm
by Orm
This is how I would place the Japanese forces against the Chinese set up in the save. The red arrows mark the Japanese moves planed for the first impulse.

Image

RE: Japanese challenge

Posted: Tue May 17, 2016 1:18 pm
by Orm
On the first impulse Japan would make a +20 attack on the 3 strength Chinese on the coast.

Japan get the odds 5:1 on Changsha after the first impulse movement. But if they attack the city or not depends on the ground strikes. Japan plan to reinforce Canton with the HQ currently in Japan along with other units. Japan should be able to capture the two Southern Chinese resources shown on the picture during the first turn. They might even be able to trace the resource to a factory.

Image

RE: Japanese challenge

Posted: Wed May 18, 2016 6:10 pm
by Extraneous
ORIGINAL: Orm

On the first impulse Japan would make a +20 attack on the 3 strength Chinese on the coast.

Japan get the odds 5:1 on Changsha after the first impulse movement.
But if they attack the city or not depends on the ground strikes.

Japan plan to reinforce Canton with the HQ currently in Japan along with other units.
Japan should be able to capture the two Southern Chinese resources shown on the picture during the first turn.
They might even be able to trace the resource to a factory.


Just for everyone's information:

The +20 attack on the Chinese 3-3 Inf consists of?

How many aircraft would be committed to the ground strikes?

Your not worried about the Chinese capturing Wuhan?

I was hoping for a copy of your saved set up but this was fine [:D]

[:)] Nice set up [:)]

RE: Japanese challenge

Posted: Wed May 18, 2016 6:19 pm
by Centuur
Shore bombardment and the CVP are going to be enough to get that 3-3 out of the way. No other planes have to be used. I don't know if he will get +20 exactly, but I guess I could get 24 attacking factors on that 3-3 easily, using the units out of Hainan and the big bad Japanese battlefleet...

RE: Japanese challenge

Posted: Thu May 19, 2016 6:51 am
by Orm
ORIGINAL: Extraneous

I was hoping for a copy of your saved set up but this was fine [:D]

[:)] Nice set up [:)]
Here is the save.

RE: Japanese challenge

Posted: Thu May 19, 2016 6:55 am
by Orm
ORIGINAL: Extraneous

The +20 attack on the Chinese 3-3 Inf consists of?

Japan has 14 land factors on Hainan. There is already a fleet at sea that has enough shore bombardment to add another 14 factors to the attack. And it has two carriers that can add two points to the attack. So that is 30:3 or a +20 attack.

RE: Japanese challenge

Posted: Thu May 19, 2016 6:57 am
by Orm
ORIGINAL: Extraneous

How many aircraft would be committed to the ground strikes?
I would, probably, just commit the three strength naval bomber.

RE: Japanese challenge

Posted: Thu May 19, 2016 7:10 am
by Orm
ORIGINAL: Extraneous

Your not worried about the Chinese capturing Wuhan?
It was a concern when I made the setup. Initially I had a unit in Wuhan. I later moved that unit to the hex West of Umezu. During the first impulse it can still move to Wuhan if Japan so desires.

But when I planned for the Japanese route of attack I moved it to be included in the Japanese attack force. Where it can guard the Japanese supply line instead of a city with limited importance. If China advance towards Wuhan, and maybe even Nanking, it can be annoying but this area can be cleared later. And the more units China has there the less there are in the way of the Japanese advance. The goal with this setup is to take the two southern resources fast and then follow up with capturing the road to Kweiyang. Thereby threatening to march on Chunking or Kunming. Not many Chinese defend this route of attack and if China send units to Wuhan then they will be vulnerable to Japanese infiltration of the Chinese defences.