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Some 11.6 Beta update news

Posted: Fri Jun 03, 2016 1:25 pm
by CapnDarwin
We are hoping to get this out over the weekend once Rob nails a fix for a bug that may be the cause of some of the excessive command delays some folks have been seeing and has until the other day when Charles ran across a situation that caused a similar effect. After that we are all looking forward to Origins in less than two weeks. [X(]

RE: Some 11.6 Beta update news

Posted: Fri Jun 03, 2016 2:30 pm
by Lowlaner2012
Thanks for the update Capn :)

RE: Some 11.6 Beta update news

Posted: Tue Jun 07, 2016 5:05 pm
by Lowlaner2012
Hi Capn, just checking in, any update on 11.6 beta?

Thanks

RE: Some 11.6 Beta update news

Posted: Tue Jun 07, 2016 6:28 pm
by cbelva
Still working out a few bugs

RE: Some 11.6 Beta update news

Posted: Tue Jun 07, 2016 6:42 pm
by Lowlaner2012
Thanks :)

RE: Some 11.6 Beta update news

Posted: Tue Jun 07, 2016 7:47 pm
by CapnDarwin
The orders delay bug took more time to dig out then we thought and we have a couple other items that need addressed. We are trying to get 11.6 out by the end of the week or it will have to wait for after Origins.

RE: Some 11.6 Beta update news

Posted: Wed Jun 08, 2016 9:39 am
by Lowlaner2012
OK Capn, enjoy origins :-)

RE: Some 11.6 Beta update news

Posted: Thu Jun 09, 2016 6:57 pm
by Deathtreader
ORIGINAL: Capn Darwin

The orders delay bug took more time to dig out then we thought and we have a couple other items that need addressed. We are trying to get 11.6 out by the end of the week or it will have to wait for after Origins.


How's it looking?

I'm holding off starting a new campaign until 11.6 is out.......

Rob.[:)]

RE: Some 11.6 Beta update news

Posted: Thu Jun 09, 2016 10:01 pm
by CapnDarwin
Slow. [:(] Rob has been stuck working late in his day job this week and that has limited the take down of a couple nasty bugs we want squashed (UI related and brand new to us) before dropping 11.6 on the world. We did manage to fix a couple items in airstrike and AD code that cropped up and a work around for the main splitter bar freak out bug seen recently. Still hoping to get 11.6 out this weekend, but getting things working and done for Origins is now a #1 priority and will be my focus right after this message is posted.

RE: Some 11.6 Beta update news

Posted: Fri Jun 10, 2016 7:44 pm
by Deathtreader

Thanks for trying!

Good hunting at Origins!

Rob.

RE: Some 11.6 Beta update news

Posted: Mon Jun 13, 2016 4:20 pm
by CapnDarwin
A very slim chance that we may get 11.6 up on the website tonight or tomorrow in the am. Really depends on how much Origins work we have left tonight in our Dev call.

RE: Some 11.6 Beta update news

Posted: Mon Jun 13, 2016 5:59 pm
by Lowlaner2012
Thanks Capn, would be awesome if its up tonight.. if it doesn't have a good origins :)

RE: Some 11.6 Beta update news

Posted: Tue Jun 14, 2016 1:18 pm
by Stimpak
I suppose there's little else I can do other than a full reinstall. Looking at the task manager during gameplay, at a certain time in the game the CPU usage spikes heavily and the game slows to a crawl. I'm not noting any extra memory usage, so a memory leak isn't the problem.

EDIT: Verifying the game cache seems to have solved the problem... [:'(]

RE: Some 11.6 Beta update news

Posted: Tue Jun 14, 2016 2:37 pm
by CapnDarwin
Good to hear. Got to love computers sometimes...

RE: Some 11.6 Beta update news

Posted: Tue Jun 14, 2016 11:34 pm
by Stimpak
The balance is also back on foot as well... I think the earlier problems I was reporting regarding tank matchups was due to inconsistency: I kept using a customized 2.0.10 data file well into the betas, and now the battles are making sense again now that the beta data files are in sync with the betas themselves.


RE: Some 11.6 Beta update news

Posted: Wed Jun 15, 2016 10:52 am
by CapnDarwin
11.6 will be a bit better still once we get it out. [X(] We really got bogged down fixing a number of pop up bugs from a controls update.

RE: Some 11.6 Beta update news

Posted: Thu Jun 23, 2016 10:38 am
by Lowlaner2012
Hi guys, hope you had a good origins, any update on 11.6?

Thanks

RE: Some 11.6 Beta update news

Posted: Thu Jun 23, 2016 11:25 am
by CapnDarwin
We are working on a few items that we spotted at Origins and hope to get it out next week if all goes well. We will also be working on AARs from the Con and putting the Origins scenarios and mission info together for a release in a few weeks too.

RE: Some 11.6 Beta update news

Posted: Wed Jul 06, 2016 11:23 am
by CapnDarwin
Back from a long and relaxing holiday weekend where I did not do much game wise (sorry), but We are closing in on the 11.6 build. Rob is working out the kinks in a pathing bug and reviewing a bug sent in dealing with a campaign lockup issue. I will be updating the What's New doc with these and other fixes for this update. There are a couple new info panels in the TOC we brought over from the Origins build too. The target is to get the update out in a week so we can shift gears to full Southern Storm work. [8D]

RE: Some 11.6 Beta update news

Posted: Tue Jul 12, 2016 12:41 pm
by Lowlaner2012
Thanks capn, getting excited about getting into the game again after 11.6 is out :-)