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Posted: Sun Jun 19, 2016 12:01 pm
by fuselex
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RE: scenario list

Posted: Sun Jun 19, 2016 12:59 pm
by Cataphract88
ORIGINAL: fuselex

would prefer not to swear , but hell , that is impressive [:)]

It certainly is.

I have never seen so many scenarios created so quickly for any other game.


RE: scenario list

Posted: Mon Jun 20, 2016 9:16 pm
by baloo7777
ORIGINAL: cataphract88

ORIGINAL: fuselex

would prefer not to swear , but hell , that is impressive [:)]

It certainly is.

I have never seen so many scenarios created so quickly for any other game.


Have they hit the 20,000 mark yet? [:D]

RE: scenario list

Posted: Mon Jun 20, 2016 11:20 pm
by genesismwt
I know, I am running out of scenarios to convert. If we could just get minefields of a fashion, I could convert a whole lot more. Heck, I would probably use mine fields in place of barb wire, opening up more scenarios. (I can only imagine that minefields would be easier to program than barb wire.)

Transport would open up even more scenarios.


RE: scenario list

Posted: Tue Jun 21, 2016 4:57 am
by rico21
Minefields, barb wire, transport.



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