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AI Slows Down when units.csv modded

Posted: Mon Jul 11, 2016 3:50 pm
by lionel1957
I noticed that when I change a few unit stats in the units.csv file that the AI dramatically slows down--sometimes 5 minutes or more.

Using latest 2.4.8 WW II version.

Any explanations?

RE: AI Slows Down when units.csv modded

Posted: Tue Aug 02, 2016 1:40 am
by Rosseau
I've changed a few stats here and there since the game released. Well, today was the day I got the dreaded AI bug during its turn. Had to use Task Manager to kill the game.

Will have to experiment more on why this is happening now. Certainly not the size of scenario. Using latest version that came with Finn DLC.

RE: AI Slows Down when units.csv modded

Posted: Wed Aug 03, 2016 10:32 pm
by lionel1957
I still wonder why this is happening? Maybe I should submit a ticket!

RE: AI Slows Down when units.csv modded

Posted: Wed Aug 03, 2016 11:11 pm
by Rosseau
Friend of mine who doesn't mod anything had this happen.

Started the Japanese Campaign, so will try to replicate mod and non-modded scenarios.

RE: AI Slows Down when units.csv modded

Posted: Thu Aug 04, 2016 7:24 am
by Lukas
It depends on what you are changing I suppose, extreme changes may have an impact on AI/gameplay calculations.

Without more details on what has been modded this is impossible to answer though.

RE: AI Slows Down when units.csv modded

Posted: Thu Aug 04, 2016 6:52 pm
by Rosseau
Real minor stuff - increased attack value on Satan tank and put it in the scenario. I know any mods, we are on our own. But slowdowns have been an ongoing issue here and on Steam.

RE: AI Slows Down when units.csv modded

Posted: Mon Aug 08, 2016 4:50 pm
by lionel1957
I have typically modded attack values, defense values, and mp. Typically mod 3 to 5 units.