How do I stop my ships from returning home for repair?
Posted: Tue Jul 12, 2016 3:17 pm
I had my first major battle and while I won I was quite annoyed with my ships.
Several ships fled battle and returned to my nearest starbase to repair just because of a minor scratch (1 component damaged, which was an armor). So how do I stop this from happening? Ok, I can completely switch of retreat, but that is not what I want. But a ship with 49 more armor and more than 1000 shield points left should kick some ass instead of cowering in fear.
The second problem I currently have, how do I attack ships outside of a system? I see them on the fleets long range sensor but if I send the fleet to attack the ship, it moves to the location the ship was at thhe moment of the attack and doesn#t follow to the current location. The pirates always attackk my freighters in deep space so there must be a way.
thanks in advance,
Togego
Several ships fled battle and returned to my nearest starbase to repair just because of a minor scratch (1 component damaged, which was an armor). So how do I stop this from happening? Ok, I can completely switch of retreat, but that is not what I want. But a ship with 49 more armor and more than 1000 shield points left should kick some ass instead of cowering in fear.
The second problem I currently have, how do I attack ships outside of a system? I see them on the fleets long range sensor but if I send the fleet to attack the ship, it moves to the location the ship was at thhe moment of the attack and doesn#t follow to the current location. The pirates always attackk my freighters in deep space so there must be a way.
thanks in advance,
Togego