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Messing with the editor
Posted: Sun Jul 31, 2016 12:59 am
by Hairog
And I get this error when I try and start a new game with a scenario that I've created ...
[07/30/2016 9:42:07; 6.2.9200; 1920x1080x32(1); v1.00.08 Beta] FAILED(splash_dialog: setup_dialog): Unhandled exception
Any suggestions?
RE: Messing with the editor
Posted: Mon Aug 01, 2016 10:44 pm
by Hairog
Beuller...Beuller...anyone?...anyone? [;)]
Seriously I really don't want to redo the map again. Does anyone have a clue where I should start to fix this error?
RE: Messing with the editor
Posted: Mon Aug 01, 2016 11:58 pm
by Hairog
OK how about this... can anyone tell me where the user campaigns map files are? Can I copy them?
RE: Messing with the editor
Posted: Tue Aug 02, 2016 1:52 am
by sPzAbt653
I have no idea, so this is the blind leading the blind, but in the file drop down menu you can export the map data and then import it into whatever you are working on, if that is even your question.
RE: Messing with the editor
Posted: Tue Aug 02, 2016 3:05 am
by Hairog
Thanks! I'll give it a try.
RE: Messing with the editor
Posted: Tue Aug 02, 2016 4:30 am
by BillRunacre
The map itself is contained within your campaign's cgn file, so exporting the map data and importing it into a new one is the way to get it so you can use it elsewhere. [:)]
RE: Messing with the editor
Posted: Tue Aug 02, 2016 11:18 am
by Hairog
Thanks Bill.
RE: Messing with the editor
Posted: Tue Aug 02, 2016 6:49 pm
by Hubert Cater
If you can package up the custom campaign, i.e. the campaign file and the subfolder and send me a link to it via something like Dropbox, I can take a look and see what the issue might be.
RE: Messing with the editor
Posted: Tue Aug 02, 2016 7:41 pm
by Hairog
Sounds like a plan. You're the best Hubert!
RE: Messing with the editor
Posted: Tue Aug 02, 2016 10:24 pm
by Hairog
It's ready for you on Dropbox. I made the mistake of including the media files which are unchanged. You can skip these.