Help with Ancient Galaxy Theme
Posted: Wed Aug 31, 2016 11:40 pm
Hello
So i just got my ass handed to me, and it pretty much frustrates the living daylight out of me on ancient galaxy.
Why when i begin, i start with major shortages in all resources? Like why?
Also why when i first load the map, in the first second, every starport is building civilian ships by default. Like i cannot make the designs obsolete fast enough so they dont build. Everything is built using Krypton because of all the shields, I cannot stop the builds and lower tech for the civilian ships before the game starts.
Also how many mining bases should i have per colony? All my freighters are scrambling all over the place and if its not Krypton then its something else that has a shortage on. I was building mining bases all over the place and then my construction ships were lacking gold and other basic resources. As far as i can see, the private sector only builds a set of freighters once a new colony gets established and thats it, it doesnt increase the freighter ammount based on the new mining bases. I wasnt building anything other than spamming mining bases all over the place and i always had shortages of everything. I had 50 caslon gas mines and i still had caslon shortages on my main stairports. So its a freighter issue? or too many mines issue? Whats a good rule of thumb to have freighter payloads at? I keep the light ones at like 7 cargo bays, mediums at 11, and heavys at 15.
Also why are there only like 3-4 sources of chromnium and a few of carbon fiber? Like do i have to go invade someone to take their capital and a few colonies so i can get those?
I tried going full missles, and missles kinda pretty much sucked for damage, i dont want to ask which weapon system is the most OP, but in my age of shadows start, lasers were always better than everything else as far as i saw, then again which weapon system is the most reliable.
As a side note why are the mortallan such bastards, like they never want to ally, and always kickstart all sorts of trouble down south.
Seems that if you manage to delay the construction of world destroyers the shaktur are more or less peaceful and dont really bother you that much. Assuming the akarians and kladians are keeping their own, and you make some treaties with the ungar and a few other races, you should be pretty much golden.
My last game i managed to ally with the entire map vs the bugs, but then the Shaktur completed one of their world destroyers and well things went pretty much downhill from there.
Sorry for the wall of text but while i have no problem crushing heads in age of shadows custom games, this ancient theme one really rips me a new one, mostly because its frustrating as hell because nothing gets done due to all the shortages.
any information is appreciated
So i just got my ass handed to me, and it pretty much frustrates the living daylight out of me on ancient galaxy.
Why when i begin, i start with major shortages in all resources? Like why?
Also why when i first load the map, in the first second, every starport is building civilian ships by default. Like i cannot make the designs obsolete fast enough so they dont build. Everything is built using Krypton because of all the shields, I cannot stop the builds and lower tech for the civilian ships before the game starts.
Also how many mining bases should i have per colony? All my freighters are scrambling all over the place and if its not Krypton then its something else that has a shortage on. I was building mining bases all over the place and then my construction ships were lacking gold and other basic resources. As far as i can see, the private sector only builds a set of freighters once a new colony gets established and thats it, it doesnt increase the freighter ammount based on the new mining bases. I wasnt building anything other than spamming mining bases all over the place and i always had shortages of everything. I had 50 caslon gas mines and i still had caslon shortages on my main stairports. So its a freighter issue? or too many mines issue? Whats a good rule of thumb to have freighter payloads at? I keep the light ones at like 7 cargo bays, mediums at 11, and heavys at 15.
Also why are there only like 3-4 sources of chromnium and a few of carbon fiber? Like do i have to go invade someone to take their capital and a few colonies so i can get those?
I tried going full missles, and missles kinda pretty much sucked for damage, i dont want to ask which weapon system is the most OP, but in my age of shadows start, lasers were always better than everything else as far as i saw, then again which weapon system is the most reliable.
As a side note why are the mortallan such bastards, like they never want to ally, and always kickstart all sorts of trouble down south.
Seems that if you manage to delay the construction of world destroyers the shaktur are more or less peaceful and dont really bother you that much. Assuming the akarians and kladians are keeping their own, and you make some treaties with the ungar and a few other races, you should be pretty much golden.
My last game i managed to ally with the entire map vs the bugs, but then the Shaktur completed one of their world destroyers and well things went pretty much downhill from there.
Sorry for the wall of text but while i have no problem crushing heads in age of shadows custom games, this ancient theme one really rips me a new one, mostly because its frustrating as hell because nothing gets done due to all the shortages.
any information is appreciated