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				Sinking in Harbor
				Posted: Tue Feb 11, 2003 7:52 am
				by Drex
				I was lucky to get the Shokaku into Shortland with an 88 flotation. i had already lost the Zuikaku enroute so it was with outrage that 2 days later I received the mesage that the Shokaku had sunk in harbor. I'm sorry but I should still be able to recover the planes in a level 4 harbor. No ship should sink after 2 days in a level 4 harbor.
			 
			
					
				
				Posted: Tue Feb 11, 2003 8:27 am
				by CapAndGown
				Did you have an air field? Then you could recover the planes.
And I have to disagree with you about not losing a ship in a level 4 harbor. The US almost lost the Minneaopolis after the "crew had sweated for five days and nights, regaining bouyancy by inches, when a sudden bewildering gas explosion flooded several hitherto dry compartments, destroyed more equipment and  caused the heartbreaking los of seven feet in draft." This while she was parked at Tulagi, a level 3 harbor.
One might also point to the Stewart which rolled over in dry dock, was supposedly demolished by demolition charges, but later reparied by the Japs and served in the IJN.
			 
			
					
				
				Posted: Tue Feb 11, 2003 8:29 am
				by Yamamoto
				I've found that, as the Japanese anyway, my ships often sink even in a harbor if they have over 80 or so flotation damage. Being in a harbor doesn't seem to help. I think you could have transfered the planes off as soon as you docked, though.
Yamamoto
			 
			
					
				
				Posted: Tue Feb 11, 2003 8:57 am
				by Drex
				Losing the carrier was bad but i couldn't get the planes off - it was greyed out. I think with 50% sys damage this occurs. I lost full air complements in the Shokaku and Zuikaku. Zuikaku was at sea so I understand that but the Shokaku planes should have been saved.
			 
			
					
				
				Posted: Tue Feb 11, 2003 8:58 am
				by CapAndGown
				To get the planes off a badly damaged carrier I believe you need to disband the TF. They can then be offloaded by crane.
			 
			
					
				
				Posted: Tue Feb 11, 2003 9:14 am
				by Admiral DadMan
				Think about it:  If the flight deck has been torn to shreds, and the ship as a whole has the snot beat out of it, how are you going to get planes off of it?
			 
			
					
				
				Posted: Tue Feb 11, 2003 9:16 am
				by Drex
				well I did disband the TF but I didn't think to check it after that:#$^***)(*&^!!
			 
			
					
				
				Posted: Wed Feb 12, 2003 6:54 am
				by Cap Mandrake
				Simply disbanding the Air Combat TF does not restore the ability to get the Air Complement off a heavily damaged carrier.  I believe it is the sys damage that determines it.  I had the Shokaku at Kavieng (in port) for several weeks with 54 % sys damage.  Finally the sys damaged declined to 52 (I think) ...then I was able to fly them off.  Of course, when I tried to send her back to Truk...my opponent put a fish into her in the middle of the Bismark sea. 
 
In the best of all possible worlds...it would be nice if the experienced air crews could walk off the ship in harbor instead of going down with the boat.
 
			 
			
					
				
				Posted: Wed Feb 12, 2003 7:01 am
				by Drex
				I seem to remember that my sys damage was in the 70's so Admiral Dadman is realistically correct to figure that the planes aren't parked nice and neat on the flight deck but probably bunched in the Hanger trapped by the jammed or collapsed elevator.
			 
			
					
				
				Posted: Wed Feb 12, 2003 7:20 am
				by Yamamoto
				Originally posted by Admiral DadMan 
Think about it:  If the flight deck has been torn to shreds, and the ship as a whole has the snot beat out of it, how are you going to get planes off of it? 
 
Well, since most Japanese CVs have open hangers, you could just park the ship in port, put a ramp from the hanger to the shore and push the planes off. Either that or use a crane and swing them out the side.
Yamamoto
 
			 
			
					
				
				Posted: Wed Feb 12, 2003 8:40 am
				by Drex
				Of course we are splitting hairs here, but does a size 4 port have a crane? even with open hangers, a 70 sys damage  would surely impair loading. The planes are listed being carried in the carrier but what shape are they in?
			 
			
					
				
				Posted: Wed Feb 12, 2003 8:54 am
				by Philwd
				Drex,
  In my current game I had Zuikaku hit 99 sys damage and 98 flotation. I got her to Efate(yes I had captured it early) with a lvl 3 port. The planes transferred off just fine. They had been transferred off earlier but somehow landed back that turn onto a floating wreck. I don't know if that was a factor or not but I was able to recover all 3 squadrons.
Quark
			 
			
					
				
				Posted: Wed Feb 12, 2003 9:04 am
				by bradfordkay
				When transferring planes off of a ship in port, damage doesn't matter IF you are transferring the planes to the airbase in that port. If you are trying to transfer them to a different airbase, then they need to be able to fly off the ship (requiring less than 50 sys and flot damage).
			 
			
					
				
				Posted: Wed Feb 12, 2003 9:09 am
				by Yamamoto
				Actually, I'd like to see CVs that take damage (espicially fire damage) to lose a lot of their planes. I wouldn't want the pilots to die; I assume they don't sit in their planes as the CV burns for days on end. It surprises me that planes are never lost due to on-board fires.
Yamamoto
			 
			
					
				
				Posted: Wed Feb 12, 2003 9:23 am
				by Drex
				Thanks Quark. Looks like I made a procedural error due to my ignorance and lost 60+ planes and their crews!(gnashing of teeth and renting of garments)However I do believe the crews should have been saved and sent back to the pools.It pains me deeply.
			 
			
					
				
				Posted: Wed Feb 12, 2003 9:24 am
				by CapAndGown
				The planes are usually all in the air; unless, of course, you are Nagumo and the location is Midway. 

 
			 
			
					
				
				Posted: Wed Feb 12, 2003 9:50 am
				by Drex
				How did you know who the TF commander was?
			 
			
					
				
				Posted: Wed Feb 12, 2003 7:37 pm
				by Admiral DadMan
				Originally posted by Yamamoto 
Actually, I'd like to see CVs that take damage (espicially fire damage) to lose a lot of their planes. I wouldn't want the pilots to die; I assume they don't sit in their planes as the CV burns for days on end. It surprises me that planes are never lost due to on-board fires.
Yamamoto 
Geez, how about just make the Ready Room a Hit Location and have the damage rated in Pilots?
 
			 
			
					
				
				Posted: Wed Feb 12, 2003 7:42 pm
				by HannoMeier
				Maybe you could ask your opponent to redo the turn. I wasn't aware that you could offload from a more than 50+ damage carrier either.
Hanno
			 
			
					
				
				Posted: Wed Feb 12, 2003 8:02 pm
				by Drex
				I don't like to go back and replay turns. Its the fortunes of war and I have to live (or die)with my mistakes. Ignorance is no excuse.You can bet I will remember to disband and offload next time - and there will be a next time I'm sure.