Screen Jump
Posted: Mon Sep 19, 2016 5:41 pm
I think we mentioned this before. When you attack with a unit the map seems to jump one or two hexes after the attack is finished. This is very frustrating as it often results in an unintended move of the unit if, like me, you are a fast clicker and have clicked on another hex or unit in anticipation of the next move. Can this be fixed to leave the map where it is instead of jumping?