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Spratly spat Lua errors

Posted: Tue Sep 27, 2016 11:24 am
by mahuja
Event action "PLAN Retreat"

if ScenEdit_GetUnit {Side='PLAN', Name="PLAN Jingmen'}) ~= nil then
if ScenEdit_GetUnit {Side='PLAN', Name="PLAN Suqian'}) ~= nil

- There's a " ' mismatch in the name parameter.
- Either add a ( or remove the )
- missing "then" in the latter line

RE: Spratly spat Lua errors

Posted: Tue Sep 27, 2016 2:16 pm
by mikmykWS
Thanks. Added to our list.

Mike