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Routing friendly units important issue

Posted: Thu Sep 29, 2016 12:46 am
by marcdhanna
Okay I searched the forum for this rout mechanic issue.
This game is quite amazing to play, as a longtime ASLer it's fun and relaxing but this routing problem I seem to be experiencing is annoying. Still not sure what is going on. I didn't see any of the developers comment about this issue in any other posts about routing problems, so if something has been said, apologies for missing it.

I am wondering if this is a bug:

B+ unit routs to a woods or building hex. Next hex behind it (further or same distance away from enemy in that unit's LOS) is another woods or building hex. The unit is routing normally (not low crawl). According to manual it can continue routing, as it pleases, up to six hexes (presumably like ASL if suitable hexes are adjacent).

However, over and over, my B+ units can rout only hex then stop. They can't go two hexes, much less six.

This is unfortunate because usually a rout of one hex won't get you out of LOS to a proper rally point. Either something is wrong here, or I am doing something wrong. Hopefully the latter! [:)] any insight appreciated.