v1.00.10b HOTFIX DOWNLOAD
Posted: Thu Oct 06, 2016 4:16 pm
I've just posted another HOTFIX to the latest v1.00.10 build. It is an inclusive one that includes all the changes and fixes from the v1.00.10a hotfix.
The Dropbox link is below:
https://www.dropbox.com/s/nbehygdbwambc ... x.rar?dl=0
Instructions
Simply download and extract. The subfolder contents from extraction just need to be copied and pasted over your existing v1.00.10 installation folder files. You should receive a warning that you are about to overwrite if you've done this properly and please go ahead and say yes.
WARNING
This hotfix is unfortunately not backwards compatible with the v1.00.10 build as some of the fixes required me to break compatibility. Do not update unless you are not concerned about losing a game in progress.
Version Changes
v1.00.10b BETA
- fixed a bug that caused subs to get stuck in Land + Sea hexes when they attempted to dive and escape, now subs will no longer enter unfriendly Land + Sea hexes when diving.
- fixed a controlled movement error for naval cruise that caused a CTD.
- fixed a naval cruise error that caused the game to freeze.
- fixed a submarine diving error that revealed its position as a darkened hex in the FoW shroud.
- fixed a partial movement and combat error that did not reduce an attacker's entrenchment value the same way it would from a full movement or a movement with no combat.
- fixed a sound and music slider error in the SETTINGS screen that did not always have these options reduce the volume all the way to 0.
- fixed a Saved game screen file name error.
- fixed a Resarch screen error that caused the game to fully refresh the entire screen when mouse hovering over the different research categories.
- paratroops now arrive off of the UNIT scripts 'Prepared' for an airborne assault.
- increased the size of the Production screen to limit overlapping of some 3D unit types.
- mouse hover information panel now shows MPP per strength point valuation for hidden resources under FoW. This helps to better identify valuable targets.
v1.00.10a BETA
- fixed an Engineers fortification error where the game was not launching the Fortify screen.
- fixed the missing MAX button from the Reinforcement screens.
- fixed a Properties screen error that did not display the Honors button.
- fixed an Upgrade screen error that allowed you to upgrade past the maximum value for an applicable research category.
- fixed a supply map display error for saved games that did not show the correct 'Show Supply' values.
- fixed a resource encirclement and cutoff calculation error when you also had 2 or more adjacent units next to the resource as the game engine was skipping the 'cutoff' re-calculation.
- fixed an assignment of friendly majors to AI control error that was losing this information when quit the game. This is now properly preserved in the saved game files.
CAMPAIGNS
- minor adjustments to the 1941 Barbarossa campaign.
Enjoy,
Hubert
The Dropbox link is below:
https://www.dropbox.com/s/nbehygdbwambc ... x.rar?dl=0
Instructions
Simply download and extract. The subfolder contents from extraction just need to be copied and pasted over your existing v1.00.10 installation folder files. You should receive a warning that you are about to overwrite if you've done this properly and please go ahead and say yes.
WARNING
This hotfix is unfortunately not backwards compatible with the v1.00.10 build as some of the fixes required me to break compatibility. Do not update unless you are not concerned about losing a game in progress.
Version Changes
v1.00.10b BETA
- fixed a bug that caused subs to get stuck in Land + Sea hexes when they attempted to dive and escape, now subs will no longer enter unfriendly Land + Sea hexes when diving.
- fixed a controlled movement error for naval cruise that caused a CTD.
- fixed a naval cruise error that caused the game to freeze.
- fixed a submarine diving error that revealed its position as a darkened hex in the FoW shroud.
- fixed a partial movement and combat error that did not reduce an attacker's entrenchment value the same way it would from a full movement or a movement with no combat.
- fixed a sound and music slider error in the SETTINGS screen that did not always have these options reduce the volume all the way to 0.
- fixed a Saved game screen file name error.
- fixed a Resarch screen error that caused the game to fully refresh the entire screen when mouse hovering over the different research categories.
- paratroops now arrive off of the UNIT scripts 'Prepared' for an airborne assault.
- increased the size of the Production screen to limit overlapping of some 3D unit types.
- mouse hover information panel now shows MPP per strength point valuation for hidden resources under FoW. This helps to better identify valuable targets.
v1.00.10a BETA
- fixed an Engineers fortification error where the game was not launching the Fortify screen.
- fixed the missing MAX button from the Reinforcement screens.
- fixed a Properties screen error that did not display the Honors button.
- fixed an Upgrade screen error that allowed you to upgrade past the maximum value for an applicable research category.
- fixed a supply map display error for saved games that did not show the correct 'Show Supply' values.
- fixed a resource encirclement and cutoff calculation error when you also had 2 or more adjacent units next to the resource as the game engine was skipping the 'cutoff' re-calculation.
- fixed an assignment of friendly majors to AI control error that was losing this information when quit the game. This is now properly preserved in the saved game files.
CAMPAIGNS
- minor adjustments to the 1941 Barbarossa campaign.
Enjoy,
Hubert