Weapon Accuracy
Posted: Wed Oct 26, 2016 2:35 pm
How exactly does weapon accuracy work in this game?
Did some modding and testing and I just can't figure it out, basically just leaving me with a ton of questions...
1. Is a hit or miss already determined before the shot hits or is it an actual collision? Shots can hit other ships sometimes, yet they clearly go right through the target on other occasion.
2. Do different weapon types have different base accuracy? (apart from the obvious rail gun thing where it actually says -10%)
3. What exactly does the speed stat do? Didn't notice any difference in accuracy after changing that.
4. Does weapon damage or actual firing range have any influence on accuracy?
5. How big is the influence of the various difficulties?
6. How big is the influence of the extra % tracking or % evasion components? I have the feeling it doesn't do a thing.
So I know nothing about it and it hardly says anything in the manual or the game.
Did some modding and testing and I just can't figure it out, basically just leaving me with a ton of questions...
1. Is a hit or miss already determined before the shot hits or is it an actual collision? Shots can hit other ships sometimes, yet they clearly go right through the target on other occasion.
2. Do different weapon types have different base accuracy? (apart from the obvious rail gun thing where it actually says -10%)
3. What exactly does the speed stat do? Didn't notice any difference in accuracy after changing that.
4. Does weapon damage or actual firing range have any influence on accuracy?
5. How big is the influence of the various difficulties?
6. How big is the influence of the extra % tracking or % evasion components? I have the feeling it doesn't do a thing.
So I know nothing about it and it hardly says anything in the manual or the game.