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LCU movement being cancelled - disregard/read to learn

Posted: Mon Oct 31, 2016 11:35 pm
by Lokasenna
I have a unit at Sawahloento, on Sumatra, that I have two turns in a row now ordered to move to an adjacent hex. Last turn, I thought maybe I just somehow misclicked on the movement and it didn't happen, so then re-set it. I load the next turn and...the unit is sitting in Combat with no movement progress.

There were no air raids. There were no ground combats (no enemy LCUs are present). I completely control the hex (it's my base). There are no enemy units in the hex I am trying to move into.

On this latest turn, I even loaded Tracker from a post-PBEM save by me (it was still turn 1101, but I'd closed out the orders - so you can see what I put in, as Tracker loaded it).

Turn 1102 was loaded into Tracker before I loaded it in the game. I notice now that it says they marched 11 miles although to no destination, which would track with Reserve mode and a dirt road - but in the game interface itself it said they were in Combat mode and with no destination.

Turn attachments to follow.

RE: LCU movement being cancelled somehow

Posted: Mon Oct 31, 2016 11:37 pm
by Lokasenna
Here is turn 1101, after I have closed the Allied orders. It would have the Reserve/destination for the unit within it.

RE: LCU movement being cancelled somehow

Posted: Mon Oct 31, 2016 11:37 pm
by Lokasenna
Here is the combat replay, just in case.

RE: LCU movement being cancelled somehow

Posted: Mon Oct 31, 2016 11:38 pm
by Lokasenna
Here is the turn afterwards, before I've entered any orders. The unit displays as in Combat mode with no destination set.

RE: LCU movement being cancelled somehow

Posted: Mon Oct 31, 2016 11:40 pm
by Lokasenna
Oops.... turns out that last turn a transport unit was flying some of the unit to the base still. I would imagine that would be resetting the movement mode. Please disregard, assuming that is intended [:)].

RE: LCU movement being cancelled somehow

Posted: Tue Nov 01, 2016 3:56 am
by Alfred
Lokasenna,
 
Whilst not directly on point, based on the info provided to date, have a look at michaelm's post (#13) in this thread.
 
http://www.matrixgames.com/forums/tm.asp?m=3022740&mpage=1&key=movement%2Creset&#3028609
 
Try his suggested solution of "combat" mode rather than your current moving mode.
 
Alfred

RE: LCU movement being cancelled somehow

Posted: Tue Nov 01, 2016 4:49 am
by Lokasenna
ORIGINAL: Alfred

Lokasenna,

Whilst not directly on point, based on the info provided to date, have a look at michaelm's post (#13) in this thread.

http://www.matrixgames.com/forums/tm.asp?m=3022740&mpage=1&key=movement%2Creset&#3028609

Try his suggested solution of "combat" mode rather than your current moving mode.

Alfred

Ah, that might explain why they're being switched to combat. He put in a fix to prevent something from occurring. I do think the proximate cause was that I was still transporting devices to Sawahl. from Singapore. The unit was in Combat mode in both places.