LCU movement being cancelled - disregard/read to learn
Posted: Mon Oct 31, 2016 11:35 pm
I have a unit at Sawahloento, on Sumatra, that I have two turns in a row now ordered to move to an adjacent hex. Last turn, I thought maybe I just somehow misclicked on the movement and it didn't happen, so then re-set it. I load the next turn and...the unit is sitting in Combat with no movement progress.
There were no air raids. There were no ground combats (no enemy LCUs are present). I completely control the hex (it's my base). There are no enemy units in the hex I am trying to move into.
On this latest turn, I even loaded Tracker from a post-PBEM save by me (it was still turn 1101, but I'd closed out the orders - so you can see what I put in, as Tracker loaded it).
Turn 1102 was loaded into Tracker before I loaded it in the game. I notice now that it says they marched 11 miles although to no destination, which would track with Reserve mode and a dirt road - but in the game interface itself it said they were in Combat mode and with no destination.
Turn attachments to follow.
There were no air raids. There were no ground combats (no enemy LCUs are present). I completely control the hex (it's my base). There are no enemy units in the hex I am trying to move into.
On this latest turn, I even loaded Tracker from a post-PBEM save by me (it was still turn 1101, but I'd closed out the orders - so you can see what I put in, as Tracker loaded it).
Turn 1102 was loaded into Tracker before I loaded it in the game. I notice now that it says they marched 11 miles although to no destination, which would track with Reserve mode and a dirt road - but in the game interface itself it said they were in Combat mode and with no destination.
Turn attachments to follow.