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Managing supply for a newbie

Posted: Thu Nov 24, 2016 6:43 pm
by Pionpion
Hi
I've read in multiple threads that managing supply is key to german success. Advancing FBD is not difficult ; construction units keep pop-up everywhere without obivous logic. How do you manage these units in order to optimize their advance ? Thx.

RE: Managing supply for a newbie

Posted: Thu Nov 24, 2016 7:45 pm
by 821Bobo
Probably the best you can do is loading RHG HQs with construction units and move them to rail line you want repair. This way you should be able to get every turn a hex.

RE: Managing supply for a newbie

Posted: Fri Nov 25, 2016 1:50 am
by Hagar
As far as I've been able to determine there is some logic to the AI construction units... They will repair the nearest broken railway line provided the AGHQ/GHQ is within friendly rail. Once I've moved my AGHQ and OKH (with extra construction units attached) towards Smolensk, Leningrad and the Ukraine those became the new focal points of the autorepair. As stated the RHG units can give you the finest control, but the have (by far) the shortest range, whilst the OKH has the largest range and thus the least control over where they will end up. the AGHQ are a bit of both.

RE: Managing supply for a newbie

Posted: Fri Nov 25, 2016 9:30 am
by Pionpion
Thanks.
Do you use all your construction units ? I used to keep some of them in my Corps HQ to help units dig in. But maybe it is useless in early game.

RE: Managing supply for a newbie

Posted: Fri Nov 25, 2016 9:50 am
by Hagar
I tend to reassign all of them in 1941 (which takes a few turns to do). According to Denniss it's best to keep one per army HQ however.

RE: Managing supply for a newbie

Posted: Sat Nov 26, 2016 6:47 am
by Pionpion
BTW, is there a difference between construction bats and Railroad construction bats ? Or do they repair rail on the same basis ? Thx

RE: Managing supply for a newbie

Posted: Fri Dec 02, 2016 10:44 am
by GabrielBora
ORIGINAL: Pionpion

Thanks.
Do you use all your construction units ? I used to keep some of them in my Corps HQ to help units dig in. But maybe it is useless in early game.

It takes 50 contruction points to dig to level 1 entrechment .
Take a look at the construction value of those batalions and decide for yourself how uselfull they are .


irc the problem is morale , that is why a pioneer batalion is that more efective .

RE: Managing supply for a newbie

Posted: Fri Dec 02, 2016 10:45 am
by Stelteck
Carefull from 0 to level 1 the construction speed is x3.

RE: Managing supply for a newbie

Posted: Fri Dec 02, 2016 4:44 pm
by Icier
ORIGINAL: 821Bobo

Probably the best you can do is loading RHG HQs with construction units and move them to rail line you want repair. This way you should be able to get every turn a hex.

This is really a good tip for the Germans in 41. [:D]

RE: Managing supply for a newbie

Posted: Fri Dec 02, 2016 5:09 pm
by 821Bobo
Yes, because OKH will throw them retardedly without any sense. Well RHG too but due to the short range it doesn't have too many options how to screw up you intentions.
OKH is good in repairing what pesky partisans have damaged.