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Questions about the terrains' graphics

Posted: Sat Nov 26, 2016 7:23 am
by Gribeauval
I have looked at the "terrain" file in the Graphics folder of the game.

There are all the graphics used in the current version of the game : the units, the different houses, the markers, ....

At the top of the picture appear two hexagons with the word ZOC inside. Nowhere in the rules of TOTH appears a zone of control. Are there cases in ASL where a ZOC is necessary ?

There are also graphics looking like hexsides. Are there really hexsides ? Is this feature planned ?

Regards.

RE: Questions about the terrains' graphics

Posted: Sat Nov 26, 2016 8:49 am
by Peter Fisla
ORIGINAL: Gribeauval

I have looked at the "terrain" file in the Graphics folder of the game.

There are all the graphics used in the current version of the game : the units, the different houses, the markers, ....

At the top of the picture appear two hexagons with the word ZOC inside. Nowhere in the rules of TOTH appears a zone of control. Are there cases in ASL where a ZOC is necessary ?

There are also graphics looking like hexsides. Are there really hexsides ? Is this feature planned ?

Regards.

The game engine that is used in TotH is second generation. The fist generation of the game engine was used for operational wargame that I wrote many years ago. I never published the operational wargame, what you see there is a left over from my previous project.

RE: Questions about the terrains' graphics

Posted: Sat Nov 26, 2016 10:16 am
by Gribeauval
Okay.
Thanks.