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Sea Cat Mod 1 not firing

Posted: Tue Nov 29, 2016 7:15 am
by U6443
Hi

Sea Cat Mod 1 is not firing. It says "target altitude (6199ft) is higher an weapons ceiling"

But Target altitude is 350ft.... So it seems that this is a nasty bug...

see savefile

Thank's

Andy

RE: Sea Cat Mod 1 not firing

Posted: Tue Nov 29, 2016 10:07 am
by .Sirius
Hi thanks,
which DB are you using and what platform also, any game saves would be helpful too :)

RE: Sea Cat Mod 1 not firing

Posted: Tue Nov 29, 2016 11:12 am
by U6443
HI
Savefile is attached on first post. Newest version of both database and DB Is is nothern inferno campaign

Andy

RE: Sea Cat Mod 1 not firing

Posted: Tue Nov 29, 2016 11:19 am
by .Sirius
Hi thanks will look into it tonight
ORIGINAL: U6443

HI
Savefile is attached on first post. Newest version of both database and DB Is is nothern inferno campaign

Andy

RE: Sea Cat Mod 1 not firing

Posted: Tue Nov 29, 2016 11:51 am
by .Sirius
Further to my last before I see it, what target was it supposed to be firing at and from what platform etc


RE: Sea Cat Mod 1 not firing

Posted: Thu Dec 01, 2016 6:12 am
by U6443
HNLMS Van Nes should fire Sea Cat Mod 1 to Vampires 22 (or all the other vampires=guided weapons, speed 600kts, altitude 350ft)