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RoutedAI

Posted: Tue Dec 13, 2016 1:08 pm
by rico21
I played first part of my new scenario "Big Cats at Bay" and I spend half time to wait that AI routed units finish their "travel".

So,It is available Great Peter you add a button feature(RicoButton) to accelerate AI routing(I agree
to not shoot the wounded and cowards in front of me)?

Thanks.