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Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 7:09 am
by adarbrauner
Is the (ALllied?) AI "reading" anyhow the Sigint report and making any use of it?

RE: Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 9:35 am
by LoBaron
No. On a strategic level the AI is script based and has very limited flexibility. Means it will usually act instead of react, with the possible exception of a script being triggered by the capture of a specific base.

RE: Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 10:20 am
by PaxMondo
ORIGINAL: LoBaron

... with the possible exception of a script being triggered by the capture of a specific base.
The newer AI's scripts by Andy have far more of these than the initial release did. This is part of why Ironman plays out so much better ... a lot more scripts and the assets still exist to execute them.

RE: Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 1:21 pm
by bradfordkay
Which mods use Andy's newer scripts?

RE: Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 1:50 pm
by BBfanboy
ORIGINAL: bradfordkay

Which mods use Andy's newer scripts?
This link to all the various scenarios was updated in July 2016, but I don't know if any of the scenarios are Andy Mac's new ones. I think they are still in development and Andy has called for volunteers for testing in the Scenario Modding part of the forum.

tm.asp?m=3088504

RE: Sigint's Usage by the AI

Posted: Tue Jan 03, 2017 10:16 pm
by PaxMondo
ORIGINAL: BBfanboy

ORIGINAL: bradfordkay

Which mods use Andy's newer scripts?
This link to all the various scenarios was updated in July 2016, but I don't know if any of the scenarios are Andy Mac's new ones. I think they are still in development and Andy has called for volunteers for testing in the Scenario Modding part of the forum.

tm.asp?m=3088504
correct. you can download and use now ...