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16 Gigs Ram and Distant Worlds..
Posted: Fri Jan 20, 2017 1:12 am
by twinkypillow
I kinda remember reading something about Distant Worlds and 4 gigs of Ram or more..
was there any merit or truth to some code you could type in DOS or add to the game exe to have distant worlds use more than 4 gigs of ram?
I have 16 Gigs of Ram, and i7 2.4 GHz quad core, with a Samsung 840 SSD and 2 gig Nvidia video card 755m..
still Distant Worlds seems a little bit buggy and slow.. Just wondering.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Fri Jan 20, 2017 10:43 pm
by Shogouki
DW is very CPU heavy on larger maps once empires grow. That might be the problem
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Jan 21, 2017 11:21 am
by twinkypillow
so are you saying a i7 quad core at 2.4 gigahertz isn't enough for a 1000mb 2d game?
well, I thought I had a good enough CPU. but maybe not..
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Jan 21, 2017 2:11 pm
by OverlordCW
The size of the game or whether it's 2d or 3d has nothing to do with how much cpu power it requires.
Just look at Dwarf Fortress: it is a 20MB game with ASCII graphics but it can rape your CPU.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Jan 21, 2017 5:26 pm
by Shogouki
The problem with DW, and many games still as it's difficult to program, is that it doesn't split the load evenly between multiple cores. This makes your CPU speed a big factor and the number of cores you have much less of one. And I think the reason that it is so CPU heavy is because its a real-time game that makes massive amounts of computations because of the vast numbers of ships, especially the private sector ships. You could try playing the game with fewer planets capable of colonization as that should make for smaller fleets of ships.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Jan 21, 2017 10:42 pm
by twinkypillow
well if I follow that logic, I think the solution for me is to get an Intel "single core" high-end processor..
do they even make single-core now-a-days?
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Jan 21, 2017 11:24 pm
by CptAWatts
Not necessarily. You can find a good multi core processor it just has to have good single core ability. The best one I found is 300 CAD though

RE: 16 Gigs Ram and Distant Worlds..
Posted: Sun Jan 22, 2017 4:15 am
by Shogouki
No need for a single core CPU as there is nothing about a multi-core that holds you back here and it still helps by allowing your PC to run processes other than DW on other cores. Its just that for this game a higher clock speed is desirable since the game itself doesn't utilize multiple cores very much.
And you wouldn't need a top of the line Intel CPU to run the game well. I'm using an Intel 5820K CPU and it's current top speed is only 3.30 GHz and I only get a bit of slowdown on huge galaxies late game.
Another option might be overclocking your CPU as long as you know how and have good cooling.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sun Jan 22, 2017 11:53 pm
by twinkypillow
So I say again then, my 4th generation i7 4200mq 2.4 ghz Intel quad core seems to struggle a little with it..
Late game and fights especially Shaktur
RE: 16 Gigs Ram and Distant Worlds..
Posted: Thu Feb 02, 2017 8:18 pm
by SirHoraceHarkness
I have an i5 4670k oc to 4.3 and it smashes everything I toss at it except a huge 1400 star galaxy filled with empires and hundreds of colonized worlds where it starts to lag badly at the end game or even outright crash. This is simply a limitation of the game engine and hopefully dw2 will have better cpu and memory size support. Remember this game was first developed when dual core cpu and 4 gigs was common and quad cores rare with memory allocation over 3.5 gigs still not around.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Fri Feb 03, 2017 10:39 am
by Rambe
ORIGINAL: SirHoraceHarkness
Remember this game was first developed when dual core cpu and 4 gigs was common and quad cores rare with memory allocation over 3.5 gigs still not around.
Pretty sure that ~3½g limit was for 32bit operating system, programs (executables) were/are limited to 2gig if you don't enable LAA (and that has been available at least since XP64 released so from 2005 so they where around when original DW was released). Can't remember was that enabled by default for original DW, but at least Shadows expansion and DW:U both have that already enabled by default (tho to get full benefit of LAA you need to have either 64bit windows or modify windows setting if running with 32bit window with 4gig+ RAM).
RE: 16 Gigs Ram and Distant Worlds..
Posted: Fri Feb 03, 2017 10:51 am
by zakblood
Your 32-bit Windows programs will run about the same as they would on a 32-bit version of Windows, so there's no downside to running these programs on a 64- bit operating system. Even if every program you use is still 32-bit, you'll benefit because your operating system itself is running in 64-bit mode
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http://www.techsupportalert.com/content/32-bit-and-64-bit-explained.htm
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Feb 04, 2017 11:17 am
by twinkypillow
Ok my next cpu will just be highest clock speed I can get without turbo boost or overclocking etc..
RE: 16 Gigs Ram and Distant Worlds..
Posted: Sat Feb 04, 2017 12:54 pm
by zakblood
myself i have a few pc's.,
mostly for testing stuff
i5 3230m-3.0ghz 4gb of ram onboard vga chip
i7 2700k (OC) cpu with 16gb of ram
i7 3960X cpu with 32gb of ram
i7 5960X cpu with 16gb of DDR4 ram
all using Win 10 64 bit 1920x1080
for ratings
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http://www.futuremark.com/hardware/cpu
for me, for a mid priced setup either the
Intel Core i7-6700K or Intel Core i7-7700K version is more than enough for most
RE: 16 Gigs Ram and Distant Worlds..
Posted: Mon Feb 06, 2017 2:23 am
by twinkypillow
I need the best custom Laptop PC.. probably only 15 inches.. fastest cpu I can get for laptop though.. with no bells and whistles.. just fast ram, fast cpu, fast SSD... what else is there? (besides motherboard Bus speed..)
RE: 16 Gigs Ram and Distant Worlds..
Posted: Mon Feb 06, 2017 3:16 am
by zakblood
a decent vga card not onboard
RE: 16 Gigs Ram and Distant Worlds..
Posted: Mon Feb 06, 2017 4:39 pm
by Lecivius
What OS are you running?
RE: 16 Gigs Ram and Distant Worlds..
Posted: Tue Feb 07, 2017 6:41 pm
by twinkypillow
I'm running Windows 8.. 64bit
but when I get a new laptop it will be forced into Win10 anyway..
RE: 16 Gigs Ram and Distant Worlds..
Posted: Wed Feb 08, 2017 11:57 am
by Lecivius
Reason I asked is because I figured out Win 10 defaults to a single processor. I recently had to do a complete re-format, so I loaded 10 from scratch (always the better option). ALL of my games on 8 ran like crud, causing me great annoyance and displeasure, until I figured it out and set it to run on all 8. Ah well, I'll go back to my corner now.
RE: 16 Gigs Ram and Distant Worlds..
Posted: Thu Feb 09, 2017 3:10 am
by twinkypillow
ok well I have windows 8 now, but where and how do I check to see if all my cores are working for a game? the task manager?
or is there something to type in command prompt to set it etc?