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Axis Mid-East Loop
Posted: Fri Feb 10, 2017 6:35 pm
by sPzAbt653
I've made a Naval Loop that allows limited Axis Naval Movement between the Red Sea and the Persian Gulf. This movement is dependent on the Axis controlling Egypt [the Suez Canal] and Saudi Arabia.

RE: Axis Mid-East Loop
Posted: Fri Feb 10, 2017 6:38 pm
by sPzAbt653
The attached file contains the Loops needed. Copy and paste them into the existing Loop Script of your mod. They have been game tested to be bulletproof [;)] You'll have to add the text to the map yourself, see here if you don't know how:
tm.asp?m=4203310
And if you need to know how to do the hex shading, see posts 5 & 6 below.
RE: Axis Mid-East Loop
Posted: Sun Feb 12, 2017 8:56 pm
by crispy131313
Thanks sPzAbt653!
There should be more open source posts like this!
RE: Axis Mid-East Loop
Posted: Fri Feb 24, 2017 8:45 am
by Bmorgan077
Thanks sPzA, I think this is a needed loop. I did this but I am not sure it worked or if
I did it right. I did a copy and paste of your word doc into the loop word doc and I see it there.
I updated both groups of scripts ( loop was the only one with an *) and labeled the hexes on the map.
But, the map hexes did not hi-lite, like the other loop hexes, do I need to change the map hex
info or something? How do I know if it worked? The only way I can think to test it is to play a game
to the point where I can try it.
Thanks, Bruce
RE: Axis Mid-East Loop
Posted: Fri Feb 24, 2017 10:08 am
by sPzAbt653
How do I know if it worked?
It should work well, I tested it back and forth several times with no issues [;)]
the map hexes did not hi-lite
Ok, it's easy enough to do. Go back to the editor and make sure you have both of the red circled boxes selected.

RE: Axis Mid-East Loop
Posted: Fri Feb 24, 2017 10:13 am
by sPzAbt653
Now scroll to the Red Sea and Right Click on one of the existing loop hexes [red circled]. That will select the correct hex highlight [as seen in the right side column]. Now Left Click in the target hex [215,132 in the Red Sea] to place it. The hex locations that jive with the loops are in the screen shot in Post #1.

RE: Axis Mid-East Loop
Posted: Fri Feb 24, 2017 11:17 am
by Bmorgan077
thanks, yes, I did that, made them number 4 like the other ones, and labeled them.
Playing a new game now but it will be a while till I get to test it.