Two PBEM problems
Posted: Tue Feb 14, 2017 2:05 pm
A couple days ago I started a PBEM. I have very quickly run into two unusual problems.
1. I assigned an artillery unit (Bty 1/53) to do a neutralization bombardment at 1021 hours. The bombardment should have landed at 1026. All comfirmed by the subunit TOC diary. My next command cycle was at 1041. The bombardment did not occur. No bombardment holes in the hex, no casaulties, no indication in the TOC diary or during replay of a bombardment. Examining the artillery unit on the map, it shows the bombardment waypoint still in place on the target. However When looking at the unit panel, it shows the artillery unit with orders of ON CALL. So basically, it appears I have two simultaneous conflicting orders for the unit and my bombardment was not executed.
2. During the same command cycle time, 1021, I plotted new movement orders with three waypoints for a unit (5/2/351) then doing resupply. It is too early in the new command cycle, 1041, for the unit to begin movement. However the unit panel shows the unit still in resupply with the next action at 1111. Also in unit panel, it does not show any movement orders or waypoint timing. Looking at the map, it shows the three waypoints. So map and TOC diary both comfirm the movement orders from 1021 but looking at the unit panel, it does not have those movement orders but still has the resupply orders.
I have played RedStorm quite a bit over the last month against the AI and I haven't seen anything even remotely close to this. I can only guess it is related to the PBEM process. My version of FC:RS players edition is matrix 2.0.11 and my opponent has steam 2.0.11. We are playing PBEM classic.
Any idea what is going on here? Myself and my opponent have the PBEM turns and can provide them to you.
1. I assigned an artillery unit (Bty 1/53) to do a neutralization bombardment at 1021 hours. The bombardment should have landed at 1026. All comfirmed by the subunit TOC diary. My next command cycle was at 1041. The bombardment did not occur. No bombardment holes in the hex, no casaulties, no indication in the TOC diary or during replay of a bombardment. Examining the artillery unit on the map, it shows the bombardment waypoint still in place on the target. However When looking at the unit panel, it shows the artillery unit with orders of ON CALL. So basically, it appears I have two simultaneous conflicting orders for the unit and my bombardment was not executed.
2. During the same command cycle time, 1021, I plotted new movement orders with three waypoints for a unit (5/2/351) then doing resupply. It is too early in the new command cycle, 1041, for the unit to begin movement. However the unit panel shows the unit still in resupply with the next action at 1111. Also in unit panel, it does not show any movement orders or waypoint timing. Looking at the map, it shows the three waypoints. So map and TOC diary both comfirm the movement orders from 1021 but looking at the unit panel, it does not have those movement orders but still has the resupply orders.
I have played RedStorm quite a bit over the last month against the AI and I haven't seen anything even remotely close to this. I can only guess it is related to the PBEM process. My version of FC:RS players edition is matrix 2.0.11 and my opponent has steam 2.0.11. We are playing PBEM classic.
Any idea what is going on here? Myself and my opponent have the PBEM turns and can provide them to you.