The Battle of Fontenay-Le-Pesnel 3 Linked Scenarios
Posted: Thu Feb 16, 2017 9:52 pm
3 Custom Scenarios that are linked together for the Battle of Fontenay-Le-Pesnel. These scenarios take units from one scenario to the next.
Name: Operation Martlet: Fontenay-le-Pesnel Village Part1
Date: 25th June 1944
Location: In the rural lowlands West of Caen, France
History: Operation Martlet (also known as Operation Dauntless) was part of a series of British attacks
to capture the town of Caen and its environs from German forces during the Battle of Normandy of World
War II begun by the Allies. It was a preliminary operation undertaken on 25 June 1944 by XXX Corps of
the British Second Army, to capture Rauray and the area around Noyers.
At noon on the 25th, the Tyneside Scottish moved up to le Haut d'Audreu to secure the area and the 1/4th
King's Own Yorkshire Light Infantry advanced with the 24th Lancers through the 4th Lincolns, from the
hamlet of Bas de Fontenay (Lower Fontenay), west of Fontenay village along the Juvigny road, to objective
"Walrus" at Tessel Wood on the spur north of Vendes. The infantry advanced uphill and had made 100 yards
(91 m) in four minutes behind a dense creeping bombardment, when a German Nebelwerfer bombardment began,
slowing the advance and causing many casualties. The battalion eventually advanced 1-mile (1.6 km) to the
edge of the wood. A counter-attack was repulsed and the 24th Lancers knocked out two German tanks.
On the left flank, in the 147th Infantry Brigade area, the 11th Royal Scots Fusiliers advancing towards
"Barracuda" on the northern fringe of Fontenay, disappeared into the mist and immediately had many
casualties. Soldiers held on to each other to maintain direction and when the sun rose, snipers and
machine-gunners in their path began to inflict more losses.
Scenario Tactical Overview
German: Squads, LMG, MMG, HMG, Ordnance, AFV, OBA
British: Squads, LMG, MMG, Flamethrower, Mortar, Piat, Ordnance, AFV
Special Scenario Rules:
1) You should only play as the British side during these linked scenarios.
2) This is the first of three scenarios for the village of Fontenay-le-Pesnel. See below for special
instuctions for further scenarios. For this scenario place all of your units as you would normally do.
Linked Scenario Special Rules:
Each scenario will increase the playable area of the map and give the player reinforcements. When you
finish a scenario you should record the final location of all British units that are unbroken. You will
position replacement units in the same hexes at the start of the next scenario. Reinforcements will arrive
at the start of each new scenario and come in from the north. It will be assumed that between scenarios
broken units will be taken off the frontlines and replaced by fresh units, and some units will gain or
lose equipment.
While playing through these scenarios keep in mind the goals that you must achieve. If you miss out on
just one point during a playthrough that could make a big difference between a victory and a defeat. Also
keep in mind units final location at the end of a scenario. These locations will be used for the following
scenario, but more importantly if you don't have any units on the frontlines that could be extra time wasted
trying to move units up which inturn could make each additional scenario even more difficult. Try and find
a good balance between getting your units moved up into good positions for the next scenario and pushing
too hard and getting your units broken. Remember only units that are unbroken and not destroyed will be
deployed on the frontlines, you should take extra care to make sure these units survive intact.
The Linked Scenario Outline:
Part 1- British player must secure 2 reinforced buildings that are the German advanced guard to the Village.
Each of these Buildings are worth 1 victory point towards the final total. (this area is north of the main
village of Fontenay-le-Pesnel.)
Part 2- The British player must now rush into the village of Fontenay-le-Pesnel and get to key locations.
This will be a building by building, street by street, fight on the main part of the village. There are 3
key locations in the town which the British player must secure for victory points to add to his total.
(This will be the main part of the Fontenay-le-Pesnel village.)
Part 3- The British player must now hold everything they have sacrificed so much for. Beware, the sounds
of German tanks can be heard off in the distance as a massive counter-attack is crossing the river Le
Bordel and headed to retake Fontenay-le-Pesnel. The British player is now the defender of the village
and will setup first using the rules from above. Once again this small village will see bloodshed for
the third time in just one day. Keep hold of the 3 key locations, for each held at the end of this
scenario 1 victory point will be awarded.
At the end of the third scenario the British player will have a total score from all 3 scenarios. His
total number of victory points will determine his final vitory.
British Major Loss 0-1
British Minor Loss 2-3
Tie 4
British Minor Victory 5-6
British Major Victory 7-8
Maps: Two maps
Terrain: Wooded Terrain with some brush and orchards, roads and buildings which are part of a village.
Scenario Length: 8 Full Game Turns
Victory Objective: Hold the three Victory Point locations to earn points towards linked scenario goal.
Scenario Designer: IDJESTER
To see a video description on how to play these linked scenarios please goto:
https://www.youtube.com/watch?v=RTTbHLnbMzc
_________________________________________________________________________________________________________
Please check out these webpages to find out more information about this battle and the units involved:
http://ww2today.com/25-june-1944-tank-a ... o-fontenay
https://en.wikipedia.org/wiki/Operation_Martlet
Name: Operation Martlet: Fontenay-le-Pesnel Village Part1
Date: 25th June 1944
Location: In the rural lowlands West of Caen, France
History: Operation Martlet (also known as Operation Dauntless) was part of a series of British attacks
to capture the town of Caen and its environs from German forces during the Battle of Normandy of World
War II begun by the Allies. It was a preliminary operation undertaken on 25 June 1944 by XXX Corps of
the British Second Army, to capture Rauray and the area around Noyers.
At noon on the 25th, the Tyneside Scottish moved up to le Haut d'Audreu to secure the area and the 1/4th
King's Own Yorkshire Light Infantry advanced with the 24th Lancers through the 4th Lincolns, from the
hamlet of Bas de Fontenay (Lower Fontenay), west of Fontenay village along the Juvigny road, to objective
"Walrus" at Tessel Wood on the spur north of Vendes. The infantry advanced uphill and had made 100 yards
(91 m) in four minutes behind a dense creeping bombardment, when a German Nebelwerfer bombardment began,
slowing the advance and causing many casualties. The battalion eventually advanced 1-mile (1.6 km) to the
edge of the wood. A counter-attack was repulsed and the 24th Lancers knocked out two German tanks.
On the left flank, in the 147th Infantry Brigade area, the 11th Royal Scots Fusiliers advancing towards
"Barracuda" on the northern fringe of Fontenay, disappeared into the mist and immediately had many
casualties. Soldiers held on to each other to maintain direction and when the sun rose, snipers and
machine-gunners in their path began to inflict more losses.
Scenario Tactical Overview
German: Squads, LMG, MMG, HMG, Ordnance, AFV, OBA
British: Squads, LMG, MMG, Flamethrower, Mortar, Piat, Ordnance, AFV
Special Scenario Rules:
1) You should only play as the British side during these linked scenarios.
2) This is the first of three scenarios for the village of Fontenay-le-Pesnel. See below for special
instuctions for further scenarios. For this scenario place all of your units as you would normally do.
Linked Scenario Special Rules:
Each scenario will increase the playable area of the map and give the player reinforcements. When you
finish a scenario you should record the final location of all British units that are unbroken. You will
position replacement units in the same hexes at the start of the next scenario. Reinforcements will arrive
at the start of each new scenario and come in from the north. It will be assumed that between scenarios
broken units will be taken off the frontlines and replaced by fresh units, and some units will gain or
lose equipment.
While playing through these scenarios keep in mind the goals that you must achieve. If you miss out on
just one point during a playthrough that could make a big difference between a victory and a defeat. Also
keep in mind units final location at the end of a scenario. These locations will be used for the following
scenario, but more importantly if you don't have any units on the frontlines that could be extra time wasted
trying to move units up which inturn could make each additional scenario even more difficult. Try and find
a good balance between getting your units moved up into good positions for the next scenario and pushing
too hard and getting your units broken. Remember only units that are unbroken and not destroyed will be
deployed on the frontlines, you should take extra care to make sure these units survive intact.
The Linked Scenario Outline:
Part 1- British player must secure 2 reinforced buildings that are the German advanced guard to the Village.
Each of these Buildings are worth 1 victory point towards the final total. (this area is north of the main
village of Fontenay-le-Pesnel.)
Part 2- The British player must now rush into the village of Fontenay-le-Pesnel and get to key locations.
This will be a building by building, street by street, fight on the main part of the village. There are 3
key locations in the town which the British player must secure for victory points to add to his total.
(This will be the main part of the Fontenay-le-Pesnel village.)
Part 3- The British player must now hold everything they have sacrificed so much for. Beware, the sounds
of German tanks can be heard off in the distance as a massive counter-attack is crossing the river Le
Bordel and headed to retake Fontenay-le-Pesnel. The British player is now the defender of the village
and will setup first using the rules from above. Once again this small village will see bloodshed for
the third time in just one day. Keep hold of the 3 key locations, for each held at the end of this
scenario 1 victory point will be awarded.
At the end of the third scenario the British player will have a total score from all 3 scenarios. His
total number of victory points will determine his final vitory.
British Major Loss 0-1
British Minor Loss 2-3
Tie 4
British Minor Victory 5-6
British Major Victory 7-8
Maps: Two maps
Terrain: Wooded Terrain with some brush and orchards, roads and buildings which are part of a village.
Scenario Length: 8 Full Game Turns
Victory Objective: Hold the three Victory Point locations to earn points towards linked scenario goal.
Scenario Designer: IDJESTER
To see a video description on how to play these linked scenarios please goto:
https://www.youtube.com/watch?v=RTTbHLnbMzc
_________________________________________________________________________________________________________
Please check out these webpages to find out more information about this battle and the units involved:
http://ww2today.com/25-june-1944-tank-a ... o-fontenay
https://en.wikipedia.org/wiki/Operation_Martlet