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New Scenario LaFiere LNL

Posted: Sat Feb 18, 2017 11:49 am
by rico21
Thanks to MaitreBongo for his great mod "West-Front-Late-War-Mod"(Install it if not!)
C:\Matrix Games\Lock n Load Heroes of Stalingrad\maps---->LaFiere.map
C:\Matrix Games\Lock n Load Heroes of Stalingrad\art\maps---->LaFiere.bmp

LaFiere
On D Minus One the men of the US 82nd "All American" Airborne Division jumped into Normandy with the mission
of halting German reinforcements from reaching Utah Beach. The division’s two main drop zones were positioned around
the French town of Sainte Mere Eglise in two large open areas. The Merderet River divided these two areas and thus became
the first objective of the 82nd in order to consolidate their position. During the drop, the shaken pilots of the
paratrooper’s C-47 transport planes dropped the soldiers all across the Cotentin Penninsula, resulting in mass confusion.
Still, the men knew what had to be done, having studied the sand tables and maps thoroughly back in England. Elements of
the 507th Parachute Infantry Regiment converged on the bridge during the night of 5/6 June and established a rough
perimeter. At 1400 hours on 6 June, the Germans attacked in force with 1057. Grenadierregiment supported by 100. Panzer
Ausbildungs und Ersatz Abteilung, a tank training and replacement battalion.
The grenadiers advanced with the old French training tanks. As they approached the bridge, the tanks stopped in front
of the small minefield deployed by the paratroopers. As the infantry moved to clear the mines, the paratroopers opened
fire, causing casualties and forcing the tanks to pull back. Once they regrouped, a handful of H-39 tanks advanced
slowly toward the bridge. Suddenly, the first was knocked out by two carefully hidden bazooka teams. Nevertheless the
Germans pressed the attack and forced the paratroopers back to the eastern side of the bridge.
The Germans halted at the river, unable to advance through the now heavily-defended western bank. A stalemate developed
as the two sides struggled to gather enough strength to push the other back.
Eventually the paratroopers managed to push the Germans back thanks to the timely arrival of their glider-borne
regiment as well as several Sherman tanks which had arrived from Utah Beach. Unable to repel firepower of that magnitude,
the Beutepanzer tanks withdrew and the bridge finally fell into the hands of the Americans on 9 June.

82nd "All American" Airborne Division(Gavin) : --> [- : German

Scenario Length: 8 Game Turns
NEW DOWNLOAD OK!!!

RE: New Scenario LaFiere LNL

Posted: Sat Feb 18, 2017 11:57 am
by zakblood
thanks as always for the work and share[&o]

RE: New Scenario LaFiere LNL

Posted: Sat Feb 18, 2017 4:34 pm
by Cataphract88
Download link has stopped working!

RE: New Scenario LaFiere LNL

Posted: Sun Feb 19, 2017 12:09 am
by rico21
"Cough" sabotage resolved Richard![:D]

RE: New Scenario LaFiere LNL

Posted: Sun Feb 19, 2017 7:15 am
by Cataphract88
Thanks, Rico, and thanks too for Goose Green. [:)][8D]

RE: New Scenario LaFiere LNL

Posted: Sun Feb 19, 2017 4:52 pm
by dox44
anybody. i can't get the maps to show. using JSGME where do these to files go?

thanks!

RE: New Scenario LaFiere LNL

Posted: Sun Feb 19, 2017 9:00 pm
by Cataphract88

[quote]ORIGINAL: casebier

anybody. i can't get the maps to show. using JSGME where do these to files go?

thanks!

Casbier,
- - - - - - - -

I followed the instructions given by Rico:

C:\Matrix Games\Lock n Load Heroes of Stalingrad\maps---->LaFiere.map
C:\Matrix Games\Lock n Load Heroes of Stalingrad\art\maps---->LaFiere.bmp


after first installing MaitreBongo's "West Front Late War Mod."

Didn't use JSGME though!

It worked for me - hope it works for you. [:)]

RE: New Scenario LaFiere LNL

Posted: Mon Feb 20, 2017 7:14 am
by rico21
Hey Casebier you can do that too with JSME [;)]

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