New Scenario LNL Maleme
Posted: Sun Feb 26, 2017 12:29 pm
Thanks to MaitreBongo for his great mod "Module #4 : West Front Early War module"(Install it if not!)
C:\Matrix Games\Lock n Load Heroes of Stalingrad\maps---->Maleme.map
C:\Matrix Games\Lock n Load Heroes of Stalingrad\art\maps---->Maleme1.bmp,Maleme2.bmp,Maleme3.bmp,Maleme4.bmp
Maleme
Crete, May 20, 1941.
German gliders land near the airfield of Maleme.
The goal of the Germans is to quickly seize the airfield, but dug-in New Zealand infantry and AA guns defend the area.
German gliders have just landed in a dry river bed west of the airfield of Maleme. The airfield is protected by AA guns
and a battery of naval guns on Hill 107. The AA guns and the coastal battery must be destroyed and the airfield must be
captured at all cost…
Scenario Length: 8 Game Turns
Scenario designer: Battle Academy'Men [ LOUISM - Crete: Operation Mercury ]
C:\Matrix Games\Lock n Load Heroes of Stalingrad\maps---->Maleme.map
C:\Matrix Games\Lock n Load Heroes of Stalingrad\art\maps---->Maleme1.bmp,Maleme2.bmp,Maleme3.bmp,Maleme4.bmp
Maleme
Crete, May 20, 1941.
German gliders land near the airfield of Maleme.
The goal of the Germans is to quickly seize the airfield, but dug-in New Zealand infantry and AA guns defend the area.
German gliders have just landed in a dry river bed west of the airfield of Maleme. The airfield is protected by AA guns
and a battery of naval guns on Hill 107. The AA guns and the coastal battery must be destroyed and the airfield must be
captured at all cost…
Scenario Length: 8 Game Turns
Scenario designer: Battle Academy'Men [ LOUISM - Crete: Operation Mercury ]