Surrender #2 event issue
Posted: Sun Mar 26, 2017 12:49 am
In a modded 1939 single player campaign, with an added Surrender #2 USSR -> Germany event. The event triggers as expected and the USSR surrenders, but immediately afterwards get an "Allies liberate USSR" message and the USSR is back as an Allied power. No territory changes hands; existing units are deleted but not those arriving this turn.
Don't have a saved game but have knocked up a test campaign showing the effect on turn 1, if useful. But probably easier to add these events & test:
{
#NAME= DE 676 - Test
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#COUNTRY_ID= 45
#TRIGGER= 100
#DISPLAY_ORDER= 0
#GV= 1[1,100]
#LINK= 0[0]
#DECISION= 676
#MPP_UPDOWN= 0
#MPP_TURNS= 0
#MPP_TEXT=
#NOTES=
#NOTES_POSITION=
#AI_RESPONSE= 100
#AI_RESPONSE_POPUP=
#DATE= 1939/09/01
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
; Berlin
#ALIGNMENT_POSITION= 173,74 [1]
#NATIONAL_MORALE_TRIGGER= 0 [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
{
#NAME= DE 676 Russia Surrenders Test
#POPUP= Russia Surrenders
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#GV= 1[1,100]
#LINK= 676[1]
#LEVEL= 0
#COUNTRY_ID= 116
#RECIPIENT_ID= 45
#ARMISTICE= 0
#REMOVE= 3
#TRIGGER= 100
#DATE= 1939/09/01
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
And set USSR to start mobilized.
Don't have a saved game but have knocked up a test campaign showing the effect on turn 1, if useful. But probably easier to add these events & test:
{
#NAME= DE 676 - Test
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#COUNTRY_ID= 45
#TRIGGER= 100
#DISPLAY_ORDER= 0
#GV= 1[1,100]
#LINK= 0[0]
#DECISION= 676
#MPP_UPDOWN= 0
#MPP_TURNS= 0
#MPP_TEXT=
#NOTES=
#NOTES_POSITION=
#AI_RESPONSE= 100
#AI_RESPONSE_POPUP=
#DATE= 1939/09/01
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
; Berlin
#ALIGNMENT_POSITION= 173,74 [1]
#NATIONAL_MORALE_TRIGGER= 0 [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
{
#NAME= DE 676 Russia Surrenders Test
#POPUP= Russia Surrenders
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#GV= 1[1,100]
#LINK= 676[1]
#LEVEL= 0
#COUNTRY_ID= 116
#RECIPIENT_ID= 45
#ARMISTICE= 0
#REMOVE= 3
#TRIGGER= 100
#DATE= 1939/09/01
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
And set USSR to start mobilized.