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At Start Understrength Units
Posted: Sun Apr 02, 2017 7:42 pm
by SteveD64
At the start of my scenario I have several units that I would like to place on the map in an understrength condition, what is the best way to go about creating them? I'm mainly worried that if I create a new historical model of understrength units then they won't receive replacements to get them up to full strength- the game doesn't know they aren't at full strength. Am I correct in my thinking here?
RE: At Start Understrength Units
Posted: Mon Apr 03, 2017 3:26 am
by Vic
Hi,
Nothing like that. Much easier.
Use the 'scramble table' in the VR basic library. You can see an example of its use in the Volkov scenario where the Soviet armies start reduced in strength.
The same 'scramble table' can also be used to randomize equipment and troops.
Best wishes,
Vic
RE: At Start Understrength Units
Posted: Fri Apr 07, 2017 6:09 pm
by SteveD64
I've been trying to use the scramble table to randomize equipment and troops. I've got two Panzer Grenadier divisions that I want to start at reduced strength. All the scramble table does is remove their trucks, all of them in both divisions. It happens every time I start the scenario. What should the table look like to randomize all the equipment and troops? This is what my table looks like:
RE: At Start Understrength Units
Posted: Fri Apr 07, 2017 6:10 pm
by SteveD64
oops, here we go:

RE: At Start Understrength Units
Posted: Sat Apr 08, 2017 5:53 am
by Vic
Hi there,
It seems something might indeed be off here. I'll give it a check up as soon as possible. The latest upcoming monday.
Thanks for notifying me.
Best wishes,
Vic
RE: At Start Understrength Units
Posted: Sat Apr 08, 2017 9:46 am
by SteveD64
Thanks Vic, I'm in no hurry. Also, I think it should be "To" instead of "Too" as long as you're changing things.