Optional rule - Brandenburgers?
Posted: Sat Apr 08, 2017 2:47 pm
After playing many hours of solitaire Global War games it seems to me that Germany has the best chance to do really well if they can get their hands on Naval Transports during conquests of minor countries. What would some of you veteran players think of an optional rule that would allow the Germans to build (maybe just one) Brandenburger unit?
My idea would be to charge 1 BP like a division and take 1 turn to build like a Militia. Historically the Brandenburger units were able tom achieve a variety of limited successes out of proportion to their unit size. I would suggest allowing them to be added to a stack of units with the following effects - presence of the unit in a land combat increases the chance that the defending unit will be "flipped" and when part of an attack in a port increases the chance of enemy Naval units being captured. Perhaps a -1 on all ships in a port, or -2 if just ONE ship type is targeted. This would give the Germans a somewhat better chance of adding a Naval Transport or CP which would greatly increase their chances of pulling off Operation Sea Lion later on.
In addition, if the attacking Germans suffer any losses in such an attack the Brandenburger un it would also suffer the same loss.
This way there would be an increased chance of capturing assets by subterfuge along with traditional methods, but also keep the special units highly vulnerable
since any captured by the enemy would be executed immediately - since they'd be wearing enemy uniforms, etc, as they did in real life.
I'm playing around with it as a "house rule" and was interested in others' thoughts.
My idea would be to charge 1 BP like a division and take 1 turn to build like a Militia. Historically the Brandenburger units were able tom achieve a variety of limited successes out of proportion to their unit size. I would suggest allowing them to be added to a stack of units with the following effects - presence of the unit in a land combat increases the chance that the defending unit will be "flipped" and when part of an attack in a port increases the chance of enemy Naval units being captured. Perhaps a -1 on all ships in a port, or -2 if just ONE ship type is targeted. This would give the Germans a somewhat better chance of adding a Naval Transport or CP which would greatly increase their chances of pulling off Operation Sea Lion later on.
In addition, if the attacking Germans suffer any losses in such an attack the Brandenburger un it would also suffer the same loss.
This way there would be an increased chance of capturing assets by subterfuge along with traditional methods, but also keep the special units highly vulnerable
since any captured by the enemy would be executed immediately - since they'd be wearing enemy uniforms, etc, as they did in real life.
I'm playing around with it as a "house rule" and was interested in others' thoughts.