newbie: some questions about scouting
Posted: Wed Apr 26, 2017 12:52 pm
hey, studying the game for 2 weeks now but scouting still isnt clear to me. My questions:
1. How is the scouting value composed, is it a rough value unit type dependent value or an individual value like the sum of the unit`s elements scouting values or even a 'weapon' value like binoculars which an element may have? [8D]
1.1 Does the HQ general influence this value?
2. how far can ground units scout? Is it dependent of its scouting value? And if its more than 1 hex, does a higher scouting value increase the chance to get higher detection levels to units at greater distances?
3. Scouting by air: Here you can stack scouting planes which increases the scouting value. About how much does the scouting value increase the % chance to get a higher detection level? I guess at the size of the manual this is dependent on some other factors(terrain, enemy unit size, weather?) as well?
4. Are there files/csv to see the scout value of units/elemts?
thanks [:)]
1. How is the scouting value composed, is it a rough value unit type dependent value or an individual value like the sum of the unit`s elements scouting values or even a 'weapon' value like binoculars which an element may have? [8D]
1.1 Does the HQ general influence this value?
2. how far can ground units scout? Is it dependent of its scouting value? And if its more than 1 hex, does a higher scouting value increase the chance to get higher detection levels to units at greater distances?
3. Scouting by air: Here you can stack scouting planes which increases the scouting value. About how much does the scouting value increase the % chance to get a higher detection level? I guess at the size of the manual this is dependent on some other factors(terrain, enemy unit size, weather?) as well?
4. Are there files/csv to see the scout value of units/elemts?
thanks [:)]