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Malta

Posted: Tue May 16, 2017 3:28 am
by Giovanni705
Please help me. How do you take Malta? I bombed it with Italian navy and air for 3 turns, than sent an infantry army upgraded as a invasion transport. In malta there was a AA totally battered. But the transport never landed. Suggestions? Thanks in advance

RE: Malta

Posted: Tue May 16, 2017 7:11 am
by Bmorgan077
there is another thread with a lot on this but, what I have done is after the fall of France move 4-5 German bombers to Sicily, bomb AA to death over 2-3 turns, and shell with the It navy then invade with the corps from N. Africa.

RE: Malta

Posted: Tue May 16, 2017 10:17 am
by Leadwieght
I'm not sure it's worth taking Malta before heading for the Nile, at least with current supply rules. As long as the Axis has two or more HQs in Libya/Egypt, their supply hardly seems to suffer from the Malta effect. The drop in the Port levels means it's slower to disembark reinforcing units, but that's really more of an inconvenience

RE: Malta

Posted: Tue May 16, 2017 10:51 am
by vonik
ORIGINAL: Bmorgan077

there is another thread with a lot on this but, what I have done is after the fall of France move 4-5 German bombers to Sicily, bomb AA to death over 2-3 turns, and shell with the It navy then invade with the corps from N. Africa.

This . You have Nothing important to do in August 40 unless you are in a Sealion opportunity .
You send all your bombers to Sicily, attack 2 times with fighter first to spend the 2 AA strikes then anihilate it with 5 +1 Italian bomber strikes .
The AA may survive the first wave but is dead the next turn .

This is infinitely faster and more efficient than juggling with 0 supply ports in Libya even if it is not a big deal either .
This also removes the only Allied port in the middle of Mediterranean so that the RN is now basically a sitting duck .

RE: Malta

Posted: Tue May 16, 2017 2:52 pm
by sPzAbt653
There is this one, maybe it will help:
tm.asp?m=4218403

RE: Malta

Posted: Thu May 18, 2017 5:50 am
by Giovanni705
Thanks a lot very helpfull

RE: Malta

Posted: Thu May 18, 2017 3:51 pm
by Steely Glint
It can be taken. It's a pain, and it requires planned air-land-sea coordination, but it can be done.

RE: Malta

Posted: Fri May 19, 2017 12:55 pm
by vonik
No pain and no planning necessary .
5 German bombers and the one Italian in Sicily .
6 strikes per turn .
Malta AA dead in 2 turns .
Garrison or a para take Malta in the second turn .
Stop .
End .

RE: Malta

Posted: Sat May 20, 2017 2:56 pm
by Steely Glint
You must be playing on an easier difficulty level than I am, or have far better luck.

RE: Malta

Posted: Tue Jun 20, 2017 11:06 pm
by TSPC37730
It worked for me. Took me two turns of air attacks to destroy the AA unit. Dropped in an airborne unit immediately afterwards. I also operated a German HQ unit to Sicily prior to the attack for good measure.

Thanks to all for the tips. I've since taken Alexandria & hope to clear the remaining British units on the west side of the Nile during my next turn.