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another newbie question (ruins bonus)
Posted: Thu Jun 01, 2017 1:09 pm
by SeanThornton
I have two ruins in my starting system, both give a bonus to "Planet development". What does this mean? Do facilities built there cost less? build faster? Pop gtows faster? can grow bigger?
I can't colonize either planet, so I can't find out for myself what this does.
RE: another newbie question (ruins bonus)
Posted: Thu Jun 01, 2017 3:12 pm
by Bingeling
It is a bonus to your development level.
Which is like 100 with enough luxuries, 105 with the racial bonus resources.
Another 30 is for having access to an ultra rare (in inventory).
Add to that the local development bonus and any wonder bonus form a wonder at the location.
Ref the image
It is the C column (culture, note in selection box). From most being 135, you can see that they got the ultra rare in supply. The ones with higher levels should have that from the development bonus of a ruin there.
I don't of the top of my head remember all the bonuses from development, but an important one is that revenue gets a good boost.
Not something that makes a poor quality planet worth colonizing, but a nice boost for a colony.
RE: another newbie question (ruins bonus)
Posted: Thu Jun 01, 2017 3:57 pm
by SeanThornton
Thanks, Bingeling. Can't see your image (won't load), but I think I understand.
PS - haha, after I posted my response, now I can see the image
PPS - Just to make sure I understand: The quality and the culture (which is boosted by the "development" bonus) increase the output or economy of the planet. And a bigger economy will produce more taxes, for a given tax rate. Do I have it right?
RE: another newbie question (ruins bonus)
Posted: Thu Jun 01, 2017 4:15 pm
by Aeson
PPS - Just to make sure I understand: The quality and the culture (which is boosted by the "development" bonus) increase the output or economy of the planet. And a bigger economy will produce more taxes, for a given tax rate. Do I have it right?
Yes.
Edit:
This old post gives a general formula for colony revenue, if you're interested, and the product of colony revenue and your tax rate is more or less your tax income from that planet (there appears to be an administration or perhaps development fee factored in somewhere, which is why new colonies produce negative tax revenues at low tax rates).