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Savegames are language dependent?

Posted: Mon Jun 05, 2017 9:08 am
by eazrael
After switching to a different language I cannot see my savegames anymore. Probably works as designed, but this is just weird to have a language dependency for the savegames.

(and I've found the thread about PBEM games with different languages.)

RE: Savegames are language dependent?

Posted: Mon Jun 05, 2017 2:52 pm
by Hubert Cater
Currently this is by design as the saved games are based on the localized version of the campaign so they are all stored independently... but I could amend this to work similarly to how PBEM++ saves work in that all saves will be listed in the same game load area screen but with a localized flag next to the saved game indicating which language version these saves are from. Then loading that particular saved game will then have the UI switch to that language etc.