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32-bit or 64-bit?
Posted: Fri Jun 23, 2017 10:52 am
by RogerBacon
Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?
Thanks.
RE: 32-bit or 64-bit?
Posted: Fri Jun 23, 2017 11:23 am
by Curtis Lemay
ORIGINAL: RogerBacon
Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?
Thanks.
32-bit.
C++ w/o MFC.
From scratch.
RE: 32-bit or 64-bit?
Posted: Fri Jun 23, 2017 11:31 am
by RogerBacon
ORIGINAL: Curtis Lemay
ORIGINAL: RogerBacon
Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?
Thanks.
32-bit.
C++ w/o MFC.
From scratch.
Thank you for the fast response.
RE: 32-bit or 64-bit?
Posted: Fri Jun 23, 2017 11:43 am
by X.ray
Why it's not 64-bit? It's been the era of 64-bit system for years...
RE: 32-bit or 64-bit?
Posted: Fri Jun 23, 2017 12:31 pm
by Curtis Lemay
ORIGINAL: X.ray
Why it's not 64-bit? It's been the era of 64-bit system for years...
For what purpose? What parameter in a wargame would require 64 bits? Most variables in the game are 16-bits. 32-bit ones are hard to come by. A 32-bit variable has a range of over 4-billion.
RE: 32-bit or 64-bit?
Posted: Mon Jun 26, 2017 3:17 pm
by ncc1701e
ORIGINAL: Curtis Lemay
For what purpose? What parameter in a wargame would require 64 bits?
For TOAW, perhaps to calculate the trajectory of each shell when two divisions meet. [:D]
RE: 32-bit or 64-bit?
Posted: Mon Jun 26, 2017 5:09 pm
by Lobster
ORIGINAL: X.ray
Why it's not 64-bit? It's been the era of 64-bit system for years...
The vast majority of games available on Steam, GOG and any other game retail site are 32 bit. Where do you get your 64 bit game information? The reason they are 32 bit is to reach the maximum number of buyers possible instead of reducing the number of potential buyers to only those who have 64 bit machines and operating systems.
RE: 32-bit or 64-bit?
Posted: Mon Jun 26, 2017 8:59 pm
by woos1981
Win7-64-bit system could run the game?
RE: 32-bit or 64-bit?
Posted: Mon Jun 26, 2017 11:17 pm
by Curtis Lemay
ORIGINAL: wwwws
Win7-64-bit system could run the game?
Running just fine on my Win7-64-bit system.
RE: 32-bit or 64-bit?
Posted: Mon Jun 26, 2017 11:25 pm
by woos1981
Great! thanks Lemay![:)]
RE: 32-bit or 64-bit?
Posted: Tue Jun 27, 2017 4:49 pm
by Tim McBride
ORIGINAL: Curtis Lemay
From scratch.
Scratch or uses existing code from previous TOAW versions?
RE: 32-bit or 64-bit?
Posted: Tue Jun 27, 2017 6:04 pm
by Curtis Lemay
ORIGINAL: Tim McBride
ORIGINAL: Curtis Lemay
From scratch.
Scratch or uses existing code from previous TOAW versions?
Uses existing code from previous TOAW versions. (And probably from pre-TOAW stuff Norm had as well).
RE: 32-bit or 64-bit?
Posted: Tue Jun 27, 2017 7:26 pm
by Tim McBride
ORIGINAL: Curtis Lemay
ORIGINAL: Tim McBride
ORIGINAL: Curtis Lemay
From scratch.
Scratch or uses existing code from previous TOAW versions?
Uses existing code from previous TOAW versions. (And probably from pre-TOAW stuff Norm had as well).
Sounds good. Looking forward to it.