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My fetish scenario
Posted: Thu Jul 13, 2017 10:04 am
by rico21
Soon on your screen...

RE: My fetish scenario
Posted: Sun Jul 23, 2017 8:08 pm
by Fred98
I look forward to it
This is a terrific wargame strangely overlooked by most.
RE: My fetish scenario
Posted: Mon Jul 24, 2017 8:50 am
by rico21
Yes, simple and terribly effective mechanisms.
Quality scenarios.
Maybe it suffers from a too generic appearance, which does not facilitate immersion.
For example the absence of names (sherman) of the armored vehicles.
The editor is remarkable but again the absence of tree units (numerical values) is disabling.
However, the ease of creating new scenarios, short and nervous, could help to revive the game ...
RE: My fetish scenario
Posted: Thu Apr 19, 2018 10:35 pm
by harley9699
ORIGINAL: rico21
Yes, simple and terribly effective mechanisms.
Quality scenarios.
Maybe it suffers from a too generic appearance, which does not facilitate immersion.
For example the absence of names (sherman) of the armored vehicles.
The editor is remarkable but again the absence of tree units (numerical values) is disabling.
However, the ease of creating new scenarios, short and nervous, could help to revive the game ...
Little necro here, but you're right. Even if someone would have made a non-NATO counter mod, just for some (storefront) images, it probably would have 1) gone over better and 2) be more popular than it is.
Hell, somebody could make one and put a couple of yt vids up...never know what might happen with it.
RE: My fetish scenario
Posted: Fri Oct 19, 2018 9:18 am
by antoninus
I'm agree