Editing and Modding
Posted: Sat Jul 22, 2017 3:53 pm
Just a quick question with regards to the scenario editor. Will there be UI improvements here as well? I'm particularly thinking of the event engine, which displays only a few events at a time and requires a lot of button pushing depending on the complexity of the scenario. Alternatively, an ability to mod events via a text editor file bundled to the scenario file (ala Paradox games, where you can edit events even in notepad easily) would be nice.