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Crashing in multiplayer - breaking game

Posted: Fri Sep 01, 2017 1:01 pm
by dave123
Not every turn, but often:

Unit text to buffer
SDL Failed (2)
Failed to blit surface


When this happens, I have to reload the turn, losing everything that happened during the turn. So, let's say someone gets ambushed by a sub, then crash. Bet it's not going to happen during the redo. You can see how this could break the game.

Any help appreciated.

P.S. I have the current update as required by multiplayer.

thanx

RE: Crashing in multiplayer - breaking game

Posted: Fri Sep 01, 2017 1:10 pm
by Hubert Cater
Hi Dave,

Is this v1.08 or the Beta?

If it is v1.08, can you send me an email to support@furysoftware.com?

Hubert