Crashing in multiplayer - breaking game
Posted: Fri Sep 01, 2017 1:01 pm
Not every turn, but often:
Unit text to buffer
SDL Failed (2)
Failed to blit surface
When this happens, I have to reload the turn, losing everything that happened during the turn. So, let's say someone gets ambushed by a sub, then crash. Bet it's not going to happen during the redo. You can see how this could break the game.
Any help appreciated.
P.S. I have the current update as required by multiplayer.
thanx
Unit text to buffer
SDL Failed (2)
Failed to blit surface
When this happens, I have to reload the turn, losing everything that happened during the turn. So, let's say someone gets ambushed by a sub, then crash. Bet it's not going to happen during the redo. You can see how this could break the game.
Any help appreciated.
P.S. I have the current update as required by multiplayer.
thanx