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Half-map
Posted: Mon Sep 18, 2017 10:06 am
by LeeChard
I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
RE: Half-map
Posted: Mon Sep 18, 2017 11:34 am
by davidachamberlain
ORIGINAL: Ranger5355
I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
It is on the roadmap.
First priority is to make sure that the functionality works correctly. Those scenarios, the remaining optional rules, support for more than 2 Netplay players and AI follow.
That specific priority of those other items will no doubt be debated once the functionality is completely stable.
Dave
RE: Half-map
Posted: Mon Sep 18, 2017 12:52 pm
by Dabrion
There are so many critical bugs that crash the game, that features request seem to be way beyond the horizon at this point.
I guess we will see another Cassini mission crash into Saturn before the feature list is on the level advertised at release..
RE: Half-map
Posted: Sat Sep 23, 2017 8:16 am
by LeeChard
ORIGINAL: davidachamberlain
ORIGINAL: Ranger5355
I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
It is on the roadmap.
First priority is to make sure that the functionality works correctly. Those scenarios, the remaining optional rules, support for more than 2 Netplay players and AI follow.
That specific priority of those other items will no doubt be debated once the functionality is completely stable.
Dave
Glad to hear it! Functionality obviously comes first.