Got some DPs related questions
Posted: Sun Oct 01, 2017 12:21 pm
While getting ready for the 2nd CoW campain scenario stumble into some questions.
1. How can I estimate what number of guided munitions I should use to destroy a given target?
I thought that "Damage Point" value of the target should be less than total value of munitions' warhead DPs. However have stumbled across a case where a warhead did much more damage than stated in the database: cruise missile KD-63 does twice as much damage as stated in DB. So, while attacking ground fixed targets like tarmac or pier, this missile does about 1000 DP with its 513 DP warhead.
2. What do explosion rings and circles mean?
It seems that expanding white ring is an explosion blast. After it an expanding red circle appears. Is it dust and smoke polluted area?
3. How can I estimate explosion radius?
I'm sure in real life generals take this informatin into account while planing a strike mission. It seems 500 DP warhead has a blast radius about 100-140 meters.
4. Why does a warhead which did much more damage (in DP) than needed to destroy a target (according to its "Damage Points" value) fail to actually destroy it.
A tarmac has 300 DP strength. Got more than 1000 DP damage -> 99.7% damage
A revetment has 300 DP hp. Got more than 1000 DP -> 99.7% damage status
Here is my test scen file after these explosions.
1. How can I estimate what number of guided munitions I should use to destroy a given target?
I thought that "Damage Point" value of the target should be less than total value of munitions' warhead DPs. However have stumbled across a case where a warhead did much more damage than stated in the database: cruise missile KD-63 does twice as much damage as stated in DB. So, while attacking ground fixed targets like tarmac or pier, this missile does about 1000 DP with its 513 DP warhead.
2. What do explosion rings and circles mean?
It seems that expanding white ring is an explosion blast. After it an expanding red circle appears. Is it dust and smoke polluted area?
3. How can I estimate explosion radius?
I'm sure in real life generals take this informatin into account while planing a strike mission. It seems 500 DP warhead has a blast radius about 100-140 meters.
4. Why does a warhead which did much more damage (in DP) than needed to destroy a target (according to its "Damage Points" value) fail to actually destroy it.
A tarmac has 300 DP strength. Got more than 1000 DP damage -> 99.7% damage
A revetment has 300 DP hp. Got more than 1000 DP -> 99.7% damage status
Here is my test scen file after these explosions.