Page 1 of 1

Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 12:12 pm
by sIg3b
I mean the initiative changes that result in a side getting to move twice in a row?

Sorry if this has already been discussed to death; I didn“t find a thread about this feature/bug.

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 1:35 pm
by sPzAbt653
You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 1:42 pm
by Crossroads
Initiative changes are irritating only if you don't like them [:)]

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 1:50 pm
by sIg3b
ORIGINAL: Crossroads

Initiative changes are irritating only if you don't like them [:)]

[:D] Sure.

But I wish they were strictly optional. Where both sides are close in speed, you just get occasional random double moves that make little sense and are wayyyyyyyy OP.

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 1:52 pm
by sIg3b
ORIGINAL: sPzAbt653

You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.

I am a bit fearful to do that. Will it not confuse Elmer?

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 3:02 pm
by Curtis Lemay
ORIGINAL: Tesuji

ORIGINAL: sPzAbt653

You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.

I am a bit fearful to do that. Will it not confuse Elmer?
It will kill any PO Activate events. So, not really a good idea.

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 3:38 pm
by sPzAbt653
Then maybe there should be an option to turn off Initiative Switches, because if it is a long scenario and both sides are fairly even, we end up with a lot of double turns.

RE: Will the Irritating Double Moves Be In?

Posted: Mon Oct 23, 2017 4:48 pm
by Crossroads
Agreed. Options are Good.

RE: Will the Irritating Double Moves Be In?

Posted: Sat Mar 03, 2018 8:24 pm
by Cabido
ORIGINAL: sPzAbt653

Then maybe there should be an option to turn off Initiative Switches, because if it is a long scenario and both sides are fairly even, we end up with a lot of double turns.

+1