Mare Nostrvm - Authentic feel (but in need of proof-reading).
Posted: Sat Nov 04, 2017 9:28 am
Just wanted to give a shout out for Mare Nostvm - used to play many tabletop classical naval games years ago but there has been virtual nothing for this area of warfare on PC. Just getting to grips with the game at the moment but has a very "real" feel for the problems of controlling ancient warships and sits well with my own reading and wargaming of the topic - with events rapidly slipping away from you if you're not careful(and even if you are!). Very much one of those games which will take a lot of effort to master. Many thanks to Daniel Lopez and Turnopia for bringing this project to fruition.
One minor area I would suggest needs a look however, whenever a patch is released - is a check on the written sections - a few issues with the translation and/or writer(s) working in a second language. Though not a problem generally in understanding what's said it does jar when reading and is an easy thing to correct with some decent proof-reading.
One minor area I would suggest needs a look however, whenever a patch is released - is a check on the written sections - a few issues with the translation and/or writer(s) working in a second language. Though not a problem generally in understanding what's said it does jar when reading and is an easy thing to correct with some decent proof-reading.