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Way to restrict missions to night in the editor

Posted: Sun Nov 05, 2017 8:04 pm
by Ekaton
Is there a way to restrict a mission to only take place at night? This could be important in case of the 1940s Night Fighters for example, or night supply drops. I want to create a mission that takes place over several days and this is a necessity - do I need to create several missions and activate/deactivate them each night?

RE: Way to restrict missions to night in the editor

Posted: Mon Nov 06, 2017 12:08 am
by jmax
I've been thinking about this myself. There are regular time triggers for 6 and 12 hours—it may not be precise, but you could have those flick the mission(s) on and off. Otherwise you may need to create several specific time triggers to activate and deactivate or get creative with Lua.