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Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 3:22 am
by Majorball68
The 1-4 3rd Russian infantry appears to be tracing supply through a Bulgarian ZOC:


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RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 6:06 am
by BrianJH

Need more info - can you turn on the control flags

Brian

RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 10:43 am
by BrianJH
Sorry, my last post was rather rushed.

My thoughts were that, if the hex containing the letters 'GAR' from the word 'BULGARIA' is Russian controlled then that division can count 4 hexes to a Bucharest, which if also Russian controlled would be providing a secondary supply source.

Lots of if's there, because I can't tell which side controls the hexes in question. So the problem might not be so much that the unit is in supply, it's that its not coming from Yeremenko.

A saved game would help clear things up I think.

Brian

RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 12:43 pm
by brian brian
Or the Russians control the hex to the south-east ("Mar" of river name) of the 3rd Infantry Division and it is getting a free rail hex to the south-west (resource hex), which it shouldn't for tracing a basic supply path?

RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 3:44 pm
by Shannon V. OKeets
Looks like a bug to me. Could you please post a saved game?

Thee are times when the program doesn't recalculate supply when it should. So don;t be surprised if when you restore the saved game the program has the supply correct.

There is a trade-off between having the program manically recalculate supply continuously (time consuming) versus reducing the occasions the machine recalculates supply (may leave supply status unchanged when it should change).

RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 7:06 pm
by Majorball68
ORIGINAL: Shannon V. OKeets

Looks like a bug to me. Could you please post a saved game?

Thee are times when the program doesn't recalculate supply when it should. So don;t be surprised if when you restore the saved game the program has the supply correct.

There is a trade-off between having the program manically recalculate supply continuously (time consuming) versus reducing the occasions the machine recalculates supply (may leave supply status unchanged when it should change).

Save attached, is version 2.5.7.4 however same issue when loaded in later versions.

RE: Supply Query all versions including 2.7

Posted: Fri Nov 10, 2017 7:52 pm
by BrianJH

Yes, this is a bug. This screen grab clearly shows this.


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