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Convoy system

Posted: Sun Nov 12, 2017 6:30 am
by jusi
Hi,

After stopping playing during 1-2 year(s), waiting for a playable convoy system (at least in a similar way than the old one), I am now very pleased to see that the new implementation is rather good, at least better than the very old one: I manage to do what I want rather fast.

The main annoying remaining thing is that some settings are lost from one phase to another phase (especially with saved oil) without any reason (in particular, when there is no change with convoy routes, trades or ressource holders), so I must redo them repeatedly.

good job but keep pushing
[&o][:D]
Julien

RE: Convoy system

Posted: Sun Nov 12, 2017 10:14 am
by Centuur
ORIGINAL: jusi

Hi,

After stopping playing during 1-2 year(s), waiting for a playable convoy system (at least in a similar way than the old one), I am now very pleased to see that the new implementation is rather good, at least better than the very old one: I manage to do what I want rather fast.

The main annoying remaining thing is that some settings are lost from one phase to another phase (especially with saved oil) without any reason (in particular, when there is no change with convoy routes, trades or ressource holders), so I must redo them repeatedly.

good job but keep pushing
[&o][:D]
Julien

I've noticed that too. It happens when oil isn't saved or used for production, but is used for reorganisation instead. In such a case, the game forgets the default settings for the oil point.