All of the information is in the manual. If you open it and do a search with a key word like 'supply' you will find what you need. It is a very complete piece of work. Kudos to the manual team.
ORIGINAL: KGrob
1) Is the terrain effects on combat the same as they were in TOAW3 such as:
Attack from a river--attacker * 0.7
Infantry defense in Urban area-- defender * 4.0
...or whatever they were...I'm quoting those from memory.
2) What are those supply "units" all about...the ones with the big round circle...I can't seem to find what impact they have on supply...anyone know where that is in the manual?
Fun game, by the way.
13.12.7. Unit Strengths in Water
Assaults
Non-Marine Land units attacking from River,
Super River, Canal, Suez Canal, or Deep Water
(Amphibious Assaults) have all Strengths
multiplied by 0.7.
See the chart here:
13.12.6. Combination of Terrain and
Deployment Defense Modifiers
Terrain Defense Multipliers combine with
Deployment Defense Multipliers as the square root
of the sum of the squares. However, no multiplier
can be greater than the fortified benefit. This is
shown here:
8.3. Unit Special Capabilities
Many units have special capabilities, based either
on the equipment assigned or the Unit Icon symbol.
The special capabilities of a unit (if any) are listed
in the Special Abilities section of the Unit Report
for that unit (see 16.1), as well as from the unit’s
2D icon. See the Unit Type Symbol Key (see 16.1)
for information on unit 2D icon symbols.
§§ Supply Units – Increases the Supply Level in
each supplied location that can trace a path no
longer than the Supply Radius to the Supply
unit. Additionally, Supply units multiply supply
distribution to adjacent Cooperative units by
1.5. There is no effect on Unsupplied locations.